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    Posts made by Prometheus

    • RE: Lore is IMPORTANT

      @rolanstorm said in Lore is IMPORTANT:

      They just said 'no XP, lore will be very improtant and to be discovered, game is a lot about exploration'.

      A full Feature Spotlight dedicated to the Knowledge System will be live in the coming weeks - everything will be 100% clean then! :slight_smile:

      @vengu said in Lore is IMPORTANT:

      The devs should make the knowledge system like the Tome of Knowledge from Warhammer Online then.

      Parts of the Knowledge System (e.g. Bestiary, Lore) might end up looking quite similar to the Tome of Knowledge of Warhammer Online, so that's a good reference for you to keep in mind. The core of it (learning abilities and general character progression), however, not really... It'll be much more exciting, I'd say! ๐Ÿ˜„

      posted in Discussions & Feedback
      Prometheus
      Prometheus
    • RE: Who are you gonna be ?

      @greenfire said in Who are you gonna be ?:

      The beasts look to be a very powerful choice if they do end up adding criminal beasts? Exiled from their home planet for not following the rules could be a good choice for a mercenary guild to have.

      Evil Beastmen and redeemed Demons will exist, but the path to follow to become one of them will be long and challenging. As I've explained elsewhere, the process indeed includes being exiled from your natural home planet! :slight_smile:

      posted in Discussions & Feedback
      Prometheus
      Prometheus
    • RE: a cosa assomiglia?

      @trigun said in a cosa assomiglia?:

      non mi pare ci sia nessuna menzione al full loot
      avevo giร  letto le 3 opzioni (stile blu, gialla rossa di EVE), ma non mi pare si parli di loot (ho ridato una occhiata veloce ora senza rileggere)

      Se ne parla! Dai un'occhiata a questa discussione ๐Ÿ™‚

      posted in Discussioni Generali
      Prometheus
      Prometheus
    • RE: Feature Spotlight #2 - Universe, Planets and Travels

      @corruptedknight said in Feature Spotlight #2 - Universe, Planets and Travels:

      Can you cover the price of the game when it comes out?

      Not yet! Everyone will know when the KS is out :slight_smile:

      posted in News & Announcements
      Prometheus
      Prometheus
    • RE: Female armour

      @logain said in Female armour:

      Any chance that you'd include the idea of 'female armor' in one of your design write-ups?
      I tried to advertise the game to somebody who shrugged, replied it's 'bikini babes' and never came back. I kind of hope that the 'very open' female 'armor' we saw in the concept art so far isn't meant to be armor and that women wear real armor in the game, but it is tricky to advertise that.

      We'll cover that in the future for sure - actually, we're going to show it, and it will be actual armor, no "Asian MMO" stuff.

      That being said, where's the "bikini babe" exactly? If you're referring to this, well, that's an illustration of an allegoric character, not a game character, and I'd hardly call that "bikini babe" anyway :slight_smile:

      posted in Questions & Answers
      Prometheus
      Prometheus
    • RE: Feature Spotlight #2 - Universe, Planets and Travels

      @holyavengerone @Fyrsey there's an update scheduled for next week which we think many of you will enjoy a lot, but it's not a Feature Spotlight ๐Ÿ˜‰ That one will come the week after if all goes well!

      posted in News & Announcements
      Prometheus
      Prometheus
    • RE: a cosa assomiglia?

      @Werkrug @Trigun la presenza del full loot dipende dalla tua razza e dal pianeta in cui ti trovi, cosรฌ come tutto ciรฒ che รจ legato al PvP :slight_smile: Molte info a riguardo le trovate giร  nei due Feature Spotlight che abbiamo rilasciato finora:

      https://fracturedmmo.com/feature-spotlight-1-three-races-three-gameplays/
      https://fracturedmmo.com/feature-spotlight-2-universe-planets-travels/

      E tante altre in questo fantastico thread creato da un membro della community che ha trackato tutti i miei post:

      https://forum.fracturedmmo.com/topic/266/a-compilation-of-everything-we-know-about-fractured?page=1

      Inclusi topic ai quali siete interessati come housing, combat, progressione, ecc ๐Ÿ˜‰

      posted in Discussioni Generali
      Prometheus
      Prometheus
    • RE: Songs from games

      still haunts me after so many years.

      posted in Off Topic
      Prometheus
      Prometheus
    • RE: Feature Spotlight #2 - Universe, Planets and Travels

      @casgadom said in Feature Spotlight #2 - Universe, Planets and Travels:

      Btw... @Specter : Are the typos in the economy section of the info homepage already known? (Just found it by accident) - HUNTERS AND SCAVANGERS (correct: scavengers) ... FARMERS AND SHEPERDS (correct: shepherds)

      They were not, surprisingly! Fixed, thank you!

      @chrightt said in Feature Spotlight #2 - Universe, Planets and Travels:

      2 hours for a day seems kind of short.... so you have one hour of real life time being day time and one hour of real life time being night time. Unless events are quite short..... one hour easily passes irl. Also, I hope the survival mechanics are not too stressed on. Sure, it is fine to have energy, food, rest etc, but most of the time (from my personal experience) when this portion of the game is stressed upon on a MMORPG it usually leads to a pain for the players without much benefit. Yeah, sure it does make things "a bit more realistic", but when the mechanic doesn't affect gameplay to a certain degree, then it is a waste of the player's time.

      @vengu said in Feature Spotlight #2 - Universe, Planets and Travels:

      As I've mentioned in an other thread, my main concern is too much micromanagement. Survival elements like hunger & thirst, climate etc can be fun as long as they don't take up too much gametime. If I have to spend 1 hour preparing for 30 minutes of gameplay, that's going to get boring quickly.

      Events related to a specific time of the day will generally be quite short, yes. As for survival mechanics, don't worry - we've stated a few times they're not extreme like proper survival games or MMOs like Haven & Hearth, they're just there to make exploration more exciting and requiring some planning, particularly when venturing into other planets as @teeboned pointed out :slight_smile:

      @logain said in Feature Spotlight #2 - Universe, Planets and Travels:

      The added benefit to the game is that you have to plan, like you would with a battle (e.g. don't go and be a fire-based mage trying to battle knee deep in flowing water, you now don't want to wear heavy plate armor on a rowing boat and you might want to get a bit of water stockpiled before you attempt to cross a desert). And if something occurs that spoils your plan, you are ~challenged~ with the task of dealing with the new situation.
      I could lure you into a hot and dry area while you're trailing me because I dared to send an arrow at your friend, I could sneak at you and steal your food at night, while you're trying to walk around on the demon planet,... there's suddenly plenty more opportunity for strategic gameplay.

      Couldn't have explained it better myself, you've truly grasped the spirit of survival mechanics in Fractured, which are not at all about "grinding" but about being smart! ๐Ÿ™‚

      @logain said in Feature Spotlight #2 - Universe, Planets and Travels:

      Only if we have a completely unrealistic, lame 'bag of unlimited holding', like in so many other a dime a dozen wanna-be MMORGPs.

      You don't indeed, inventory in Fractured is close to that of ARPGs like Diablo or Path of Exile, thus not only limited by the weight of items, but also by physical space. That's why carts, pack animals and so on are needed, particularly when you want to be a merchant or... a carpenter ๐Ÿ˜‰

      posted in News & Announcements
      Prometheus
      Prometheus
    • RE: Did I miss something? No levels !?

      @teeboned said in Did I miss something? No levels !?:

      Monster Hunter is a game that also isn't lvl dependent. All your character progression comes from learning your characters moveset and acquiring better gear through the process of crafting. So some of that could be incorporated?

      In a way, it is already! :slight_smile:

      posted in Questions & Answers
      Prometheus
      Prometheus
    • RE: Spotlight overview

      @vengu said in Spotlight overview:

      I hope we can pledge ourselves to any god, not just the ones tied to our race. I was already a bit disappointed with the news that only humans can use technology, so I hope we can atleast defy the will of our race through religion. You've said in the past that it's possible to be exiled from one's own planet, let devotion to the wrong god be one of the reasons why. It's a sandbox game after all.

      There are limitations to what gods you can pledge to, but not as strict as you may think. They don't depend on your race directly, but on your alignment. Some matches are obviously impossible, like a Beastman pledging to Babilis - unless, as you've said, the Beastman decides to betray its own race and turn to an Evil alignment. That's not something you do on a daily basis though - it's a long, perilious process ๐Ÿ˜‰

      posted in Discussions & Feedback
      Prometheus
      Prometheus
    • RE: Is Fractured going to be Free?

      @rofus said in Is Fractured going to be Free?:

      Would be great if you manage to get funds before the Kickstarter so that you can push it back a little because that would mean you would be able to get the game further in development before trying to sell it for a larger crowd. The more you have to show the more interest it gets in KS in my experience. Ashes of Creation did something like that and got almost $3.3M which is the best any MMO has done so far IIRC.

      Indeed - that's exactly what we're aiming at! ๐Ÿ™‚

      posted in Questions & Answers
      Prometheus
      Prometheus
    • RE: Spotlight overview

      I love the enthusiasm, thank you @Mikey14117!

      @mikey14117 said in Spotlight overview:

      My question is, will the gods be more involved? Will they affect beastmen and humans such as the demons god does ?

      They will play quite an important role in the game. You'll be able to devote yourself to a god for various blessings, and there will be whole Divine schools of magic. We're release a full spotlight dedicated to gods in the future :slight_smile:

      posted in Discussions & Feedback
      Prometheus
      Prometheus
    • RE: Contest: Involve people?

      @Hellmaster91 that's a very nice idea! It's not the only type of contest we could run, by the way. Character backgrounds (or more in general, writing) could be another fertile ground. We'll think about it! ๐Ÿ˜„

      posted in Discussions & Feedback
      Prometheus
      Prometheus
    • RE: Italiano?

      @pokko984 said in Italiano?:

      sicuramente ce ne sono se andiamo a guardare ciรฒ che i programmatori hanno fatto con linkrealms...

      Per quanto sia istintivo pensarlo, Linkrealms assolutamente non รจ una buona reference per ipotizzare il gameplay di Fractured.

      Perdonate l'intrusione ๐Ÿ˜‰

      posted in Discussioni Generali
      Prometheus
      Prometheus
    • RE: Is Fractured going to be Free?

      @holyavengerone said in Is Fractured going to be Free?:

      Another approach some developers have been using to raise funds is to secure a round of funding through KS before going to more traditional funding sources, effectively using the KS money as seed. An example of that is Chronicles of Elyria, by Soulbound Studios.
      I'm sure you've considered that avenue. Curious to know why you did not choose it.

      CoE started with $500k from the founder's own pockets and "friends & family" - those were their seed money (or pre-seed, if you want). Then, 8 months after the project was announced and the website launched, there was a Kickstarter. I haven't followed what came after but I indeed suppose they want to raise even more money through a Series A investment round.

      This first step - those magic 500k - is the key there ๐Ÿ˜‰ Carrying a whole team to a Kickstarter for an MMO takes months, and that requires significant funds already. If you're not wealthy to begin with - and we're not - you need to find investors before KS :slight_smile:

      posted in Questions & Answers
      Prometheus
      Prometheus
    • Feature Spotlight #2 - Universe, Planets and Travels

      Hi everyone,

      the August hiatus is over and the second Fractured Feature Spotlight is finally live!

      Click here to read the journal!

      The first part of the spotlight describes the universe of Fractured more in detail - how it came to be, what it looks like today, and what are the characteristics of its three planets Arboreus, Syndesia and Tartaros.

      In the second part, we unveil eclipses, recurring events that have a huge impact on the lives of Demons and Humans.

      Last but not least, we discuss the idea of โ€œtravelโ€ in Fractured and drop some hints regarding the survival elements that exist in the game.

      Let us know what you think about this new sneak peek and what you'd like us to cover next!

      Enjoy Fractured!

      posted in News & Announcements
      Prometheus
      Prometheus
    • RE: Is Fractured going to be Free?

      @lohen said in Is Fractured going to be Free?:

      Prometheus said the august wont be full with informations cause the holidays
      But august is nearly over my friends ๐Ÿ˜„

      ..and the updates are coming, worry not!

      @Mata this autumn is indicatively the right time indeed, although it could be delayed a lot (to mid 2018 even) if Dynamight receives other funding in the meantime.

      posted in Questions & Answers
      Prometheus
      Prometheus
    • RE: Expansions and future content

      @lohen said in Expansions and future content:

      @Prometheus will kickstarter and the foundation be two different systems or do they get merged?

      They are two different systems. Through Kickstarter you'll get Foundation Points too tough, among other rewards :slight_smile:

      posted in Questions & Answers
      Prometheus
      Prometheus
    • RE: Expansions and future content

      @casgadom said in Expansions and future content:

      @prometheus Is it planned to do some user based cosmetics? Like an art contest and the winner gets some freebies + the art gets implemented?

      As @Vengu said, that might definitely be a Kickstarter reward, in different forms at different tiers :slight_smile:

      posted in Questions & Answers
      Prometheus
      Prometheus
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