@chrightt you're right, saying "all abilities are skill shots" was quite misleading from my side. Of course there are several abilities that have an immediate effect on yourself or your target, (some) summons are indeed a good example. Nonetheless, compared to a MOBA like LoL or Dota, way more abilities in Fractured require aiming and can therefore be dodged / countered :slight_smile:
@Mazikar you got it right. Yes, you can level up each ability you've learnt, 2-4 times. Leveling up an ability doesn't make it enormously more powerful - that would break the design pillar of new players being competitive from day 1. Still, it's a nice little improvement, and you'll have to choose what to prioritize along your way, without forgetting that eventually you'll be able to learn and max out all the abilities existing in the game. That being said, learning new abilities and improving them is not the only type of progression in the game, but I'm stopping here for now
I'm aware the Knowledge System as a whole might be still quite obscure to you guys. It will be covered in detail in one of the future Feature Spotlights which I'm sure will satisfy you!
@Aries you're hinting to a skill system like that of Ultima Online - probably due to our previous work on Linkrealms. There's no such a thing in Fractured :slight_smile: