Thanks - sounds good. But I was more curious about the monster situation No monster / Some monsters / The deeper you go the better ore you get and bigger monsters?
I'd say the latter, but it's too early to tell, the whole architecture of dungeons is something we still have to fully define
'This is the code you need to input on fracturedmmo.com to fishing logging in to your account:'
What should read 'finish' reads 'fishing' and that has a very bad meaning in this context.
Ahahah fixed, thanks for reporting it
Is there any intention of forum title selection for packages instead of just foundation rank? Not to give you guys extra work or anything...
Once implemented, you'll be able to choose, yes
Will there be world teleport pads to certain areas?
Teleportation exists but it very limited - more info at the end of this article.
I like the account guard, will you use the same feature for the game as well? I use a VPN and the IP often changes, really hoping there's not that annoying "new device" question in game every time I switch where I want to appear to be logging in from. I like the cookies.
We'll use it for the game as well, and the system there will mimic browser cookies. Won't be IP-based.
Can we influence this (directly), and how is the time determined (I'd guess by previous habit)?
I guess by previous habit, but it's not something we control directly, it's a new feature from our marketing campaign service (which some competitor services had been providing for a while already)
And, what if I try to cross a ford while I'm carrying heavy things ? Will I be blocked by an invisible wall ? Will I fall and die as nobody knows to swim, but what happen to the loot ? Will I find it a bit further ?
You can't enter the body of water