Wonder what different types of magic they'll actually add
We've planned over 400 different spells / abilities, so you can expect plenty of schools as well!
Co-Founder and CEO - Dynamight Studios
Hi @Reaper! The Fractured project has started in January this year, so we're quite far from being able to produce a good looking "video trailer". However, we're going to drop screenshots all over the summer; short video footages will come later in the year
@prometheus What about fighting over the kills? So for example, if I run for half an hour to attempt a world boss, only to find it dead then wait for another half to let it respawn to have someone else steal it... that's why mothers say video games make people violent.
That depends on your race and planet mostly. If you want to be sure to have safe loot rights, you should play as a Beastman on Arboreus. Otherwise, even on Syndesia you risk some criminal scum to steal loot away from you, although there will be consequences for that. On Tartaros, well, you're lucky if you're alive anyway
@prometheus that's nice. But not gonna lie my experience with open world bosses was not the best, I remember everytime I was doing a World boss in GW2 i either lag alot or crash.
By "lag" you mean low FPS or high ping? Both shouldn't be an issue in Fractured. System requirements will allow mid-range PCs to run the game smoothly, even in crowded situations. As for lag, SpatialOS can sustain a virtually unlimited amount of players, even if hundreds of them are close to each other! We'll document all of these claims in video footages of course
I'm new to looking into this game, i prefer games with a decent crafting system to them with multiple aspects, eg farming/cooking, gathering and crafting, rather than the shallow buy from a vendor with tokens or have to farm creatures for hours for drops, i like to create.
I have played BDO, TESO, Archeage and LOTRO in the past, i'm hoping that fractured will be able to fill the niche i'm chasing with a decent and meaningful system.
Hopefully they have plans to make some posts with how their systems will be fleshed out so i can decide if this game will be for me
Welcome Aethe! You definitely won't be disappointed by crafting in Fractured The whole economy is player-driven and based on crafting, with no grinding. Equipment will highly replaceable and there will be a hunger/thirst system, so crafters will always be pivotal in the community (within and outside guilds). Of course all of this will be covered in one of our future Feature Spotlights!
@Prometheus So there will be only Open world dungeons and no Private ones where I can go with my friends and Guild mates ?
Indeed Moreover, open world hotspots and events will play a very important role in your everyday gameplay, often more than dungeons.