@Prometheus In Discord you said, "A wide nerf is a hard decision to make, but it's the right one."
And coming from over 30 years of gaming, I can tell you, that has never been a good option, ever. I have played more MMO's than I can count and nerfing so hard is never a good option for the customer base. I won't even go into the "neutral" buffs of divines, that's for another topic.
More people solo in this game than they do group. It's a fact, I see it everywhere I am playing. At most, you will see a duo. Sometimes 3. It's rare that large groups are out farming. So, we kill the solo farmers, the silent majority that play the game? I just don't see the logic. Who cares if people are doing "well"? It's harder for people starting out until they learn a good playstyle, but now, a lot of people go back to the drawing board to see what the next meta is and that's obviously intended. But what then, nerf that too? If ogres were never meant to be solo'd, that should have been from day one. Ogres have always been solo'able. So, if that is just stripped from people, what are they to do now? Luckily, I can get my GF to play with me and I "was" able to tank while she killed stuff. Who knows now.
I know you all are doing your best, but for a moment, think about what happens when you take some of the fun out of the game for people who enjoy going into the woods and hitting chest camps, or killing some ogres, etc. I haven't been in the game, just read what @Yalah had posted and, more than anyone, that guy knows what he's doing.
Love you guys, this is the most dedicated I've ever been about a game, but hold off the nerf bat. Take another look and step back. Instead of nerf, buff.