@logain said in Feature Spotlight #7 - Towns, Governors & Politics:
Did I get that right, a guild leader who's Governor on the Beast planet can not be removed from power (no siege and no vote)?
If he declared his town as a guild town, yeah, as much as he cannot be removed from the role of guild master of the guild.
A guild town belongs to a guild. If you join it as a citizen, it's typically because you're part of the guild already, or anyway accept to submit yourself to the rule of the guild. That's true on Syndesia and Tartaros as well (sure, a war could happen there, but you're still accepting the rule of a guild if you move to a guild town).
If you quit the guild or no longer approve its rule, you can simply get your stuff, leave the town and move somewhere else (live by yourself, move to a free town, join another guild and its town). What's so bad about that?
@gamble said in Feature Spotlight #7 - Towns, Governors & Politics:
Other players can enter, but will they be able to do anything? Loot contents of storage? Take furniture/items? Steal your prize-winning pig?
They can't destroy or steal your stuff, nope.