founder that all i can get
grofire
@grofire
Best posts made by grofire
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RE: Fractured Kickstarter - I pledged post!
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RE: Most of the newer changes kind of just suck.
i do not understand OP compliant, talking about PVP and aliment without having the 2 other planets, seem silly to me.
human planet as developers said, should be mostly with no PVP, that why red being punish... if you want PVP wait for the demon planet. -
RE: what do you like to see next from the developers?
@genobee it was stated by people that are not part of DS, like fibs, you really need to be careful what you hear from people that are not DS, many people will say something that isn't true.
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RE: Most of the newer changes kind of just suck.
@diabalo12 sorry, but this is not true, PVP isn't banned, but, as developers said, should contain massively disadvantage in the human planet, or it will become just demon 2 planet like previous test.
if PVP is your style , just wait for demon planet. -
enchantment system is amazing !
i like it very much, and it work perfectly with the knowledge system.
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suggestion: add to the knowledge book a photo of the item
for example in the tree section you have a photo of the cut tree and branches, add the raw tree, so it will be easy to find when you need it.
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RE: Soloing Housing needs more amenities!
@KingofKings i agree! cities have to much emphasis, and solo players are left behind.
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RE: Switching Characters
what is the issue ? there is 3 different planets, it will be hard to get to the same place 2 characters.
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RE: Community Call - YouTubers You Know
cohh carnage Is a twitch player with 16k viewers stream daily that play different mmo's, he done some sponsoring in the past https://www.twitch.tv/cohhcarnage
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RE: Winter Alpha Spotlight – City Overhaul
@WaterMerchant please do not offer people not to play this game, especially when you wrong, this is not a full PVP game !!!! this is all gameplay welcome game.
there is 3 world, pvp, pve only and mix, all worlds have end game.
Latest posts made by grofire
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RE: Patch Log - r.0.0c - Bug Fixes
@Prometheus great! this bug made my life hell...
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RE: Patch Log - r.0.0c - Bug Fixes
@Prometheus all, any?
the one that make the mobs reset when the totem die. -
RE: The Invasion Has Arrived!
does the orb change:
Given the massive change in amount of orbs required and new estimated orb value, players who already invested in proficiencies before this patch will be refunded proportionally through the in-game mailbox system, and will receive back the extra amount of orbs that were spent to level up their proficiencies to their current level. For instance, a player with rank 10 Archery will get back 30 Archery Proficiency Orbs (68 – 38).mean that some one that got to level 7 will be promoted to level 8? and get some orb back?
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RE: The Invasion - Additional Changes & Fixes
does the orb change:
Given the massive change in amount of orbs required and new estimated orb value, players who already invested in proficiencies before this patch will be refunded proportionally through the in-game mailbox system, and will receive back the extra amount of orbs that were spent to level up their proficiencies to their current level. For instance, a player with rank 10 Archery will get back 30 Archery Proficiency Orbs (68 – 38).mean that some one that got to level 7 will be promoted to level 8? and get some orb back?
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RE: Patch Log - b.1.1c - Free Weekend
@Prometheus its might be x3 more chance to drop, but it still feel bad, we played 2 people last night 1.5 hour and done 20 dragons, 40 drgonlings 10 chests and 10 ghost, and we got together 2 DR, its still feel bad, the main issue, for me, its the 1.5 hour was just boring and long, it wasn't fun to grind this mobs.
maybe if we got much more the 2 it would be worth it, but with how its stand now, it wasn't fun and we will not do that again.and for some reason the ratio for DR per time is better for lowered CR mobs. that is just crazy.
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RE: Patch Log - b.1.1c - Free Weekend
the DR is very low drop, am i understand correctly that instead of improving solo play, you made group harder?
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RE: end game changer patch review
@spoletta and what about the slow gameplay and the solo gameplay?
Does the devs know and plan about it? -
end game changer patch review
hi all,
im a very old player of this game, and this test changed the core of the game.
in my understanding, this patch was meant to create the environment for a new marketing to get more players, and balance.
after a day of playing (some hours as solo and some as duo), its seems the game is slower, under rewarding, and overall less fun.the game is unplayable as solo player, nothing highs level can be solo as a single player (mage).
and as duo its much more possible, but very under rewarding.
we gathered about 40 min materiel for summoning (we had more then half of the materials needed before we start) and then summoned it, the fight took about 5 -7 min, and some spells didn't work (totem bug), and in the end we got only one orb(!!!!!!) this is just not worth our time.the new content for PVE (ghost) add nothing to the gameplay, its just more monsters on the map, and i wished they had some specific gameplay connected to them.
i didn't do the new PVP content, so i have no idea how good or bad it is.
for conclusion, this patch is much less fun from its previes and it seem to not reward group play, and punish solo player.
IMO this patch will fail to bring more players to the game.