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  • Patch Log - r0.5e - Early Christmas!

    Hi all!

    Christmas has arrived early on Fractured Online! Read below to discoverall the gifts this patch is delivering!


    SANTA CLAUS' REINDEER

    alt text

    The nine reindeers of Santa Claus have landed on Elysium - and they're available for all players to catch!

    From now until January 6, each horse that spawns in the world has a small chance to feature a limited edition Reindeer skin. Catch it with your animal net, and the skin will be permanently unlocked for your account!

    As the true celebrity of the bunch, the Rudolph skin is 3 times rarer than the others. Who will find it first?


    CHRISTMAS SALE

    It's been a long time since we've put all Founder Packs (that we should really rename to Supporter Packs) on sale!

    So, here's the second surprise. From now until January 6, all Founder Packs enjoy a 20% discount!

    We currently don't support putting on sale Dynamight Tokens, but if you would like to see that too... we sure can implement it!


    EARLY CHRISTMAS WEEK

    You loved our previous event, so here comes another one!

    This week, you can enjoy all the following bonuses:

    • +100% Divine Reward drops (all types, standard and corrupted)
    • +100% Faster Divine Favor Gains (all trials)
    • +50% Gold Drops (from monsters)
    • +50% Faster Knowledge Gains (from monsters)

    Make sure you don't miss it. It ends on Monday, December 16!


    FASTER GLORY GAINS

    Looking at player activity so far, we've realized that we aren't rewarding activities related to Divine Trials enough. These activities are:

    • Killing Galvanos legends.
    • Opening Iridia coins.
    • Opening Corrupted Divine Rewards.
    • Killing Exhalted and Infused monsters.

    So, here comes the last surprise: all Glory gains from the sources listed above have been permanently increased by 33%!


    Enjoy Fractured Online!

    posted in Minor Releases
  • RE: Patch Log - r.0.4d - Bug Fixes

    @Victex said in Patch Log - r.0.4d - Bug Fixes:

    But now you can't add anyone in the carts, I liked it better when you could do that....

    We know, it's fixed in the patch 🙂

    posted in Minor Releases
  • Patch Log - r.0.4d - Bug Fixes

    Hi all,

    we have another patch coming on Monday, December 2, at 11am UTC! It's bug fixes again, namely:

    • Fixed a bug that made artifact creation fail, consuming materials. It happens only if the piece of equipment was created before the F2P launch patch, and only if you take the piece out of a chest, marketplace or bank and try to turn it into an artifact right away. As a workaround from here to the patch, put it in your inventory, logout and relog before trying to turn it into an artifact.
    • Fortress guards are now friendly towards members of the alliance of the defending guild.
    • Fixed a bug that would make some players of the conquering guild / alliance not get points after conquering a fortress.
    • The cart friends UI is now functional again.
    • Fixed a page of the season UI not closing properly when pressing ESC.
    • Some more translation improvements.
    posted in Minor Releases
  • Patch Log - r.0.4c - Bug Fixes

    Hi all,

    this patch brings a few critical bug fixes, let's review them!

    • The Glory points of guilds that were lost when the last update was released have been restored. Please note that we've been able to restore all points from logs except those given by city pledges, for which we apologize. Compared to the points from other activities, they are definitely minor, so the 2 days lost there aren't changing the ranking in any significant way.
    • Tons of additional adjustments to pieces of UI that were not localized and would always show in English.
    • Glory points for fortresses are now tracked correctly in the permanent player leaderboards.
    • Calculations for Supremacy in the Season UI of Guilds are now correct. This was a visual bug.
    posted in Minor Releases
  • Patch Log - r.0.4b - New Player Experience & Fixes

    Hi all,

    on Tuesday, November 26, at 1pm UTC, servers will be going down to release patch r.0.4b. It contains various improvements for new player retention and bug fixes, listed below!

    Changes

    • Popups added to explain why some stations (e.g. Imbuing Tables) can't be used in NPC cities or player cities when you are not a Trusted Citizen.
    • New color for Alliance chat, different from Guild chat.
    • Link to New Players Guide on the Fractured Wiki added to character selection menu and to account registration email.
    • On the first character login after opening the client, some menus now open automatically (Special Events, Seasons, Adventurer's Tasks).

    Bug Fixes

    • Multiple fixes to bits of UI not localized that are always displayed in English.
    • Fixes to broken tags in some translations, particularly Polish.
    • Fixed a bug that prevented other guilds from joining an alliance, other players from being recognized as allied, etc.
    • Fixed a bug that caused some settings to reset from time to time (e.g. Shadows and Cursor).
    • Fixed guild creation menu that sometimes prevents clicking on the TAG box.
    • The number of own inventory slots displayed when trading with another player is now correct instead of always being the maximum unlockable slots.
    • Fixed character moving when issuing invites.
    • The quest tracker is now cleaned up correctly after claiming an Adventurer's Task.
    • Fixed visual issues when mounting while transforming.
    posted in Minor Releases
  • Patch Log - r.0.4a3 - Free Account Hotfix

    Hi all,

    we are releasing a client and server patch that removes all restrictions on "free" accounts, including the inability to add gold to pay for the maintenance your land claim, create settler groups, and more.

    Cheers!

    posted in Minor Releases
  • Patch Log - r.0.4a2 - Hotfixes

    Hi all,

    we are releasing a patch with the following hotfixes:

    • It's now possible to invite other players into your guild.
    • Alliances can now be created without resulting in an error.
    • Heavy materials can now be sold and bought at marketplaces.

    Fixed yesterday:

    • VIP / Store menu UI (various issues).

    Enjoy Fractured Online!

    posted in Minor Releases
  • Season One Overview

    Hi all!

    Season 1 is launching together with Free To Play!

    Read this post to find out what it is about!


    Cheers!

    posted in News & Announcements
  • Free-To-Play Day Announced

    Hi all,

    the day has been revealed!

    Discover it!


    Cheers!

    posted in News & Announcements
  • Patch Log - r.0.4a - Hotfixes

    Hi all,

    this patch hotfixes some critical issues introduced by Release r04, that is:

    • Chest loot is now correct on both continent.
    • Crafting new consumables generates 10 items time instead of 5 (with the same requirements, which means they're twice as easy to craft).
    • The Potions of Power and Haste now work correctly.
    • Fixed a few monster loot tables that still contained the old consumables.

    Cheers!

    posted in Minor Releases