Navigation

    Fractured Forum

    • Login
    • Search
    • Recent
    • Tags
    • Users
    • Groups
    1. Home
    2. Prometheus
    3. Best
    • Profile
    • Following
    • Followers
    • Topics
    • Posts
    • Best
    • Groups

    Best posts made by Prometheus

    • RE: Is Fractured already GDPR compliant, and if not is it going to slow down development?

      @logain said in Is Fractured already GDPR compliant, and if not is it going to slow down development?:

      GDPR

      It was already compliant, so no impact at all. We've always given the highest value to data security and correct use of data - and we don't collect much in general, too 😉

      posted in Questions & Answers
      Prometheus
      Prometheus
    • RE: Surveys

      @Ostaff said in Surveys:

      Don't you think that now would be a GREAT time to have a survey given to us?????? (Definitely not looking a my Foundation Quests. Nope. Definitely not.)

      It will come, it will come, worry not 😄

      posted in Discussions & Feedback
      Prometheus
      Prometheus
    • RE: Freezing after loading world with No UI.

      @r0lldice123 is it still happening after today's patch?

      posted in Bug Reports - Closed
      Prometheus
      Prometheus
    • RE: Email Activation Loop

      Hi @Plume, it looks like your email has been confirmed indeed, so I can't figure out what your issue could be. Have you perhaps tried logging out of the website and logging in again?

      posted in Questions & Answers
      Prometheus
      Prometheus
    • RE: (Canceled) Tournament at Coal City on Saturday 8pm EST! Prizes included!

      @asspirin said in Tournament at Coal City on Saturday 8pm EST! Prizes included!:

      Wish there was stoneskin ability

      There's no stoneskin but there's mage armor that provides decent armor 🙂

      posted in Discussions & Feedback
      Prometheus
      Prometheus
    • RE: Can't load into world

      @grofire @Tuoni @Opulent @Lamoth @Doxipunk @Aurellas are login issues still happening for you after today's patch? It was released at 7pm CET, so barely over 2 hours ago.

      If they're still happening, can you send me your Player.log file via PM on the forums (upload it to pastebin.com, don't copy-paste it directly please) or on Discord? You should take it right after a failed login attempt. The file is located under:

      \Users\YourUser\AppData\LocalLow\Dynamight Studios Srl\Fractured

      Thank you!

      posted in Bug Reports - Closed
      Prometheus
      Prometheus
    • RE: Playing Platform MacOS

      Hi @SonnyPK - it's unlikely we'll get it ready for alpha testing, although I wouldn't exclude that completely. Beta is the target!

      posted in Questions & Answers
      Prometheus
      Prometheus
    • RE: Full Interaction Table Between Alignments and PvP Flagging!

      @GreatValdus said in Full Interaction Table Between Alignments and PvP Flagging!:

      @Ostaff ah right, right, so again, more compact than ever!

      Any(not F) vs Any(F or not) = Nothing
      GN(F) vs GN = Nothing
      GN(F) vs E or Any(F) = Damage
      E(F) vs Any(F or not) = Damage

      It's correct 🙂 You could just write Good anyway, the Neutral alignment no longer exists. There's one case missing:

      E(F) vs Any = Nothing

      Basically, the aggressive flag just means "I want to attack someone". Who you can attack depends on your alignment (Good can only attack Evil, Evil can attack everyone). If you turn aggressive, you start taking damage from AOE abilities cast by all other players (and sometimes your own AOE as well). End 🙂

      posted in Discussions & Feedback
      Prometheus
      Prometheus
    • RE: Alpha 2 - losing items from my inventory for no reason

      @islesofurth @Onesimee @Putio @Eurav I think we finally figured it out. The bug is not about you pressing Enter or Space - that just triggers a refresh of the UI showing the right values. The bug is about you dragging an item out of the inventory, having the "Do you want to destroy this item?" popup show, closing the popup, but your client sent the request to the server anyway (but the inventory UI didn't refresh).

      So my question to you is... before the bug happened, did you have the "Do you want to destroy this item?" popup open?

      posted in Bug Reports - Closed
      Prometheus
      Prometheus
    • RE: Defending buildings while offline?

      @benseine said in Defending buildings while offline?:

      Player buildings will dissapear over time if you don't pay the ingame upkeep to the carpenter npc.

      You can repair them yourself. You don't need the Carpenter NPC, that's a time saver 🙂

      @KairosVal "siege window" is the short answer indeed. Also, you can't destroy buildings in general besides defensive ones. Your house is safe even during a siege. If you lose the siege, you lose the town and the house within, but that's a different story...

      posted in Questions & Answers
      Prometheus
      Prometheus
    • RE: My thoughts on karma and 'justice'

      @Xzait said in My thoughts on karma and 'justice':

      By choosing the places I go to farm carefully, I have all but avoided all PvP and ganking, because, if you think about it and plan ahead, it's pretty easy to determine where PvP is going to be an issue. The map even calls them 'hotspots'. Seems self explanatory if you ask me...

      This is correct, ganking is avoidable if your aim is farming gold.... but if you want to get skills for a new character, or to complete an existing one past the Young status, it's unavoidable. That's likely the biggest issue right now, but we're hard working on ways to deal with it 🙂

      @spoletta said in My thoughts on karma and 'justice':

      Now, there are a few issues with that. The biggest one is that the current implementation is extremely easy to exploit. You can clean the karma of anyone at zero cost, so things obviously need to change. What I suggest is that the karma gets reset, but if the player turns again evil at a shrine in the next week, his karma is reset at the previous levels. To clear his tab, he needs to be a good guy for at least a week.

      This is something we've been considering - just setting the alignment to Good without setting Karma to 0, to allow the criminal to continue as a Good player but taking away the exploitable part. It might make it in a future patch 🙂

      posted in Discussions & Feedback
      Prometheus
      Prometheus
    • RE: Not able to start the game.

      @Dariusacmar @DevilsDog maybe you're not aware, but it's possible to download the Windows 10 ISO from Microsoft, install it and use it even if not activated without any time limit I know of. A few minor functionalities won't be available and sometimes it will remind you to activate it, but otherwise it works fine 🙂

      posted in Bug Reports - Closed
      Prometheus
      Prometheus
    • RE: Kickstarter Artisan in-game reward items

      Hi @drawrin! You can redeem them when you want. They're not hard to make, but it can take a little while, particularly with the mule and the wagon because they require several steps - new players will likely use handcarts, not wagons, because they're much easier to make, but also slower to operate 🙂

      posted in Questions & Answers
      Prometheus
      Prometheus
    • RE: Fractured Tools

      @Tajger said in Fractured Tools:

      Something feels like a big code refactoring to https://fracturedtools.com/ is coming this fall.
      I didn't expect that. Holy Moly

      There isn't that much refactoring you have to do really, the enchanting system (now called imbuing) is the same aside from the fact you have to add the property to a gem first and then to an item 🙂 I think the most annoying part is going to be changing the aspect values of reagents, since we're probably going to rebalance them 😄

      posted in Discussions & Feedback
      Prometheus
      Prometheus
    • RE: Can learn already known abilities

      Fixed in v.a.2.1.1

      posted in Bug Reports - Closed
      Prometheus
      Prometheus
    • RE: Possible issue with block list

      @Gothix that's definitely a bug (regarding deleted accounts, not banned ones), I'll check whether it's been fixed in one of the most recent versions of our forum platform, or report it if not. That being said, blacklisting them is of little use, since most now get caught by the spam filters, and if any goes through it gets banned and IP-blacklisted right away.

      posted in Questions & Answers
      Prometheus
      Prometheus
    • RE: Gamigo Publishing Deal Q&A - List Your Questions!

      Hi all,

      I had to delete several posts in this thread as they didn't contain questions for the Q&A.

      For generic comments on the agreement between us and gamigo, you have this thread, the #general_chat channel on Discord, etc. They can be negative comments, we've never censored anything. Just not in this thread please 🙂

      posted in Discussions & Feedback
      Prometheus
      Prometheus
    • RE: Learning a skill you already learnt

      Fixed in v.a.2.1.1

      posted in Bug Reports - Closed
      Prometheus
      Prometheus
    • RE: Mobile website

      @vortae said in Mobile website:

      Hello, since the introduction of the store i cannot access the categories 'News', 'Forum' or 'Login' on mobile.
      All others categories with sub-categories works.
      Tried on Firefox and Chrome.

      Bad bug! Just fixed, thanks for reporting it. Let me know if it's all good now 🙂

      posted in Questions & Answers
      Prometheus
      Prometheus
    • RE: shield as a caster

      @CoachFubar said in shield as a caster:

      Id like to use a dagger/club with shield and go casting stuff as like shaman do. Now when i equip a shield my spells arent working. is that bug or a feature.

      The message is telling you "can't cast with medium armor", right? You need a light shield, i.e. a buckler 🙂

      posted in Discussions & Feedback
      Prometheus
      Prometheus
    • 1
    • 2
    • 36
    • 37
    • 38
    • 39
    • 40
    • 44
    • 45
    • 38 / 45