@Blectorn said in Damage bonus: it could be so easy:
In DnD on which Fractured is based on there are light weapons that have the ability finesse. Damage is increased by Dexterity for these weapons. This could fix the problem with the rogues.
We've been considering "Finesse" for a while now, it's definitely something that could be introduced before the start of the Winter Alpha.
@Blectorn the effectiveness of "mage" spells is already based on INT. Sometimes it's the damage that stacks with INT, sometimes it's a different effect (e.g. the duration of a status effect), but they pretty much always do