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    Best posts made by Prometheus

    • RE: Damage bonus: it could be so easy

      @Blectorn said in Damage bonus: it could be so easy:

      In DnD on which Fractured is based on there are light weapons that have the ability finesse. Damage is increased by Dexterity for these weapons. This could fix the problem with the rogues.

      We've been considering "Finesse" for a while now, it's definitely something that could be introduced before the start of the Winter Alpha.

      @Blectorn the effectiveness of "mage" spells is already based on INT. Sometimes it's the damage that stacks with INT, sometimes it's a different effect (e.g. the duration of a status effect), but they pretty much always do πŸ™‚

      posted in Discussions & Feedback
      Prometheus
      Prometheus
    • RE: Moving items from chest to chest

      Fixed in v.a.2.1.1

      posted in Bug Reports - Closed
      Prometheus
      Prometheus
    • RE: Packs

      @Chenny2025 said in Packs:

      If someone has the 25$ pack and I want to get them the 50$ pack do I have to pay 50$ or can I gift it to them for 25$

      After you click the Gift button you have to insert the username of the recipient, then it will tell you what you have to pay. In your case, 25 EUR πŸ™‚

      posted in Questions & Answers
      Prometheus
      Prometheus
    • RE: Gaining karma bug? or game breaking feature?

      Hi @MrBd, it was a bug indeed, you're only meant to lose Karma if you execute a Good player who has no militia or is in your same militia. It's been fixed, thank you!

      posted in Discussions & Feedback
      Prometheus
      Prometheus
    • RE: Giant spiders dropping wolf heads

      Fixed in a212

      posted in Bug Reports - Closed
      Prometheus
      Prometheus
    • RE: Google Auto Translator❓❗

      An auto-translate feature for the game chat using the Google Translation APIs (or other services of the kind) is a nice idea, but I wouldn't call it a high-priority feature. We'll consider that for when the game approaches full release! :slight_smile:

      posted in Questions & Answers
      Prometheus
      Prometheus
    • RE: Graphics Question

      Hi @Marovec, are you referring to these clips? If so, the game was just a prototype back then πŸ™‚

      When you talk about the current client, have you played in person or are you referring to videos from A2-T1 and before? I'm asking since we've done a lot of post-processing work before this test, including increasing the gamma πŸ™‚

      posted in Discussions & Feedback
      Prometheus
      Prometheus
    • RE: Wolf heads diapered when crafting.

      Fixed in version a212

      posted in Bug Reports - Closed
      Prometheus
      Prometheus
    • RE: Founders Packs

      @adelina said in Founders Packs:

      If you buy the Eternal Pack, do you get the blue prints and things listed in the lower tier packs? I just wanted to make sure I clarify this.

      You do πŸ™‚

      posted in Questions & Answers
      Prometheus
      Prometheus
    • RE: Patch Log - v.a.2.5.0c

      @Dreamcraftwd said in Patch Log - v.a.2.5.0c:

      The Starter Cities are like top Towns with all researched, that is why you can craft everything there.

      That shouldn't be the case, we'll verify and if needed fix it ASAP.

      @Kaluvel as others have mentioned, your town needs to complete some researches for that, it should explicitly tell you so when you try to craft.

      posted in Discussions & Feedback
      Prometheus
      Prometheus
    • RE: Weapon slots bugged.

      Fixed in version a212

      posted in Bug Reports - Closed
      Prometheus
      Prometheus
    • RE: Original kickstarter

      @Mazikar said in Original kickstarter:

      @spoletta thanks for the reply... I checked the Glyph site and it appears that Fractured is in fact in the library. Though there isn't anything I can do with the game and it crashes any browser when I try to do anything with it. Do I need to get some sort of code for steam or is that in the future? If steam codes aren't out yet I am not concerned.

      Hi Mazikar, welcome back! Your account was automatically migrated back from Glyph. You just have to login on fracturedmmo.com, download the new installer and play! If you forgot your password, there's the Forgot Password functionality πŸ™‚

      posted in Questions & Answers
      Prometheus
      Prometheus
    • RE: Patch Log - v.a.2.5.0d2 (Server Only)

      @NovaRift said in Patch Log - v.a.2.5.0d2 (Server Only):

      @Prometheus said in Patch Log - v.a.2.5.0d2 (Server Only):

      • Knowledge gain sharing between party / guild members is now working correctly. If a player gains kill rights on a monster, all the members of the same party / guild who have taken part in the fight gain kill rights too, even if the damage they dealt was minimal.

      I understand the party sharing, but how does Guild Members work? Do we no longer have to party up as guild members to gain the knowledge from fights?

      Well it didn't work before so... eheh πŸ™‚ But yes, guild membership is enough for loot rights. Party members show as pins on the minimap though, and the party is required anyway if you want to heal each other, buff each other, etc πŸ™‚

      posted in Discussions & Feedback
      Prometheus
      Prometheus
    • RE: Crafting Bug

      Fixed in version a212

      posted in Bug Reports - Closed
      Prometheus
      Prometheus
    • RE: Loading world taking a lot of time

      @Buc your specs are fine, let's see what's going on. Can you upload your Player.log file to https://pastebin.com/ after a failed login attempt? You can find it in Users\YourUser\AppData\LocalLow\Dynamight Studios Srl\Fractured

      Thanks!

      @UPR2000 the server is in US East, where are you playing from?

      posted in Bug Reports
      Prometheus
      Prometheus
    • RE: Allow moving of other players carts and wagons on your plot

      @Eurav said in Allow moving of other players carts and wagons on your plot:

      I just got reminded of the latest patch notes:

      The owner of a land parcel can now pull any cart inside of its land claim to get it out (pull, not open).

      Seems like it does not work, at least not for Wagons

      It seems there's an issue with carts created before the patch indeed 😞 We'll see what we can do next week. In the meantime don't forget you can ping @Specter who will remove the cart for you!

      posted in Discussions & Feedback
      Prometheus
      Prometheus
    • RE: List of general problems and bugs

      All bugs reported fixed in version a212

      posted in Bug Reports - Closed
      Prometheus
      Prometheus
    • RE: Tier 3 and 4 is it real?

      @Laveilath @GamerSeuss @Ostaff @PeachMcD Tier 4 doesn't exist πŸ™‚

      • At least 2/10 on all aspects: Tier 1
      • At least 5/10 on all aspects: Tier 2
      • 10/10 on all aspects: Tier 3

      (aspect = circle)

      posted in Bug Reports
      Prometheus
      Prometheus
    • RE: Patch Log - v.a.2.5.1b + Moderation News

      @GiaoCodex said in Patch Log - v.a.2.5.1b + Moderation News:

      Will this be expanded so Parcel owners can also drag out wagons that are inside their parcel that they don't own?

      Carts and wagons are the same rule-wise πŸ™‚ If you can't move it, it's possible it's bugged because it was left there before the patch. You can always PM @Specter on Discord and he'll delete it for you πŸ™‚

      posted in Discussions & Feedback
      Prometheus
      Prometheus
    • RE: Visual bug + weapon bug

      Fixed in version a212

      posted in Bug Reports - Closed
      Prometheus
      Prometheus
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