As you can probably tell by my Dark Souls Black Hand avatar, I’m really into stealth/thievery/assassination mechanics in video games. Each game handles this stuff differently, and for me personally it’s a defining aspect of the game that determines how I build my character.
I’ve read all the news pieces, and seeing as how you’ve already done your spotlight on crime I’d assume you’re done releasing any further info on it. However, one thing I didn’t see you talk about was how stealth and crime tie in to one another in Fractured. For example, can I steal an NPC’s things without being caught and attacked? Can I assassinate a player/NPC without being flagged as a criminal? I plan on playing a human assassin, and this is a big thing for me. Could I hit someone in a town with a poison dart and kill them without being detected? Backstab another player in a remote ally so no alarm is raised? Stuff like this would be cool to know in advance
P.S- I’m super excited for this game! I’m hoping this releases before next summer so I can play it on my break without getting too distracted from college :))