February 2020 Playtest Review
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Hi everyone!
Fracturedβs second stress test open to all registered users has ended β and itβs been a success. Here come our findings!
Enjoy Fractured!
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I am so happy to read about the success.
And indeed, it was a great gaming experience and i was surprised how smooth all was running.
Well not surprised, more satisfiedWell done. I am so curious about the next tests.
Send you some for next weeks to get relaxed into the next phase.
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Great work on the test, and intresting read.
I look forward to next test, I'm glad the hacking has happend now hopefully all vulnerablitys will be found before live.Thanks for everyone's hard work testing and bug finding.
And thank you to the development team for putting in the hours giving us a great game
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Looking forward to the next open playtest. Hopefully the next time I will actually get a chance to play.
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It was a nice peek. Sad I did not manage to explore as much as I wanted to. Looking forward to the next one!
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Can't wait until the next, longer test period to have a nice long look around at the new stuff.
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SO glad to read that there was so much that went well! KUDOS to devs for listening and responding to user feedback after first tests... I know that's making a huge difference in satisfaction, which will impact sales in a positive way!
I'm also happy to know that 'early game experience' is going to be a focus for devs before the next Alpha. I was relieved to see that I wasn't the only person who struggled w the lack of tutorial or other clues while getting my bearings. If y'all need any copy-editing help, hit me up! I can spot a typo at 80 feet.
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I'm very happy it's progressing smoothly and waiting patiently for next open test or beta 2
The knowledge system wasn't intuitive but it was interesting.
What was really missing for me was description in skills about armor limitations.
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Make Ameri-cart great again!
It was a nice experience and it run quite smooth also from my point. Really nice work.
Sad I did not have much time to explore much, but I hopefully will do it during the next test.
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Great News
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Looking forward to A2T2!!!
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congratulations, i see big numbers in this test, is a good sign!
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Outstanding. I knew this round would be great. As for those sorry folks who cant help but hack or grief, the silver lining is that at least those things are fixed for now. Otherwise, keep up the good work.
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GJ well done
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Are we allowed to know how many 'hundreds of players logged in the game at peak times' actually was? I just can't help my curiosity!
So basically, I wonder if you'd be willing to share the maximum number of players during peek time and the maximum number of players per minimal server unit/worker.
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Really great news and I'm excited to read about the continued interest.
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I was really into this playtest! I did unfortunately have to wander for about 1 1/2 - 2 hours before I found an open parcel but I got to enjoy hunting and gathering along the way. I'm really looking forward to what's in store for the next updates and open test. I'm also super glad to see the interest in fractured growing. I've personally spread word of the game among my friends but I can't wait to see it become quite successful and draw in hundreds of thousands of players!
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Hi. Before I will type a my thing about test and game in general I want put a question. Who find a way to open new skills without fighting (killing a monster)? What it was?
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@Shadowkhan You can get new skills ONLY by fighting monsters
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Ok. One more. How can I spend or use knowledges?