Ah I understand what you were asking now.
I would personally vote for separate consumable slots, that you can only use for consumables, and that dont interfere with regular slots for spells (where you wouldnt bea able to slot consumables).
Ah I understand what you were asking now.
I would personally vote for separate consumable slots, that you can only use for consumables, and that dont interfere with regular slots for spells (where you wouldnt bea able to slot consumables).
@esher said in ๏ธFractured mini-game:
(but, is it really pvp if the ennemy is chained to a wall and can't defend himself ? )
Unless you are unlucky (not precise) and your dagger hits the chain and frees the target.
<Fluffy Care> recruiting. We will love you and hug you! If you are fluffy and if you care, whisper us with keyword "bear"!
@kralith it can be a haiku!
There could be something... if not a complete weapon then materials for it.
For example, you need "parts" of poisonous animal, to create a weapon that does poison damage. You can't create such weapon purely from mats gathered from wolves and bears.
Venom sac from spiders, could be needed to add poison properties to a blade, for which you also need iron / steel, which you need to mine.
Players can't from a poisonous blade purely from spider parts. Without steel and other materials.
They also reserve the rights to move it to December.
Patience, young padawan, have, you must.
There is no way a rabbit should drop a 2h axe... where from?
But i could easily see wolf drop a ring that he swallowed while eating someones hand.
There can be item loot inside mobs and it can be realistic in same time.
I have 8Gb on my PC and I had no issues so far.
RAM is not the only factor, if your PC has old / slow CPU this will also cause issues. Same is valid for GPU.
You don't need super computer to run the game, but you also can't run it with a toaster.
@boogis This what you want is already partially implemented into the game.
CHARISMA stat affects how many pets you can control at once, so if you want to play a role that you described, boost your CHARISMA high, and play schools that depend on charisma and in the same time you will be able to have multiple pets out.
(You could also be any school you want. Boost primary stat of your own choosing and boost CHA as your secondary stat, and you can be whatever you want with multiple pets following you).
"Charisma is a measure of the leadership and mental abilities of a character, determining the amount of pets and companions it can control at once, its ability to charm other creatures and its affinity with mental abilities, which increases psychic damage and psychic resistance. It also grants a moderate bonus to item identification, makes interactions with NPCs easier and more effective, and determines the base luck of the character.
Reaching a Charisma score of 20 gives the character a significant boost to its luck."
I would recommend playing a blood demon who has +3 INT and +3 CHA, or Udoadra that also has +3 CHA, depending on race you wish to be.
Humans are also good if you want to mix and match several attributes more equally (for example being a warrior with multiple pets following you).
Weapon is one, while there are dozen armor pieces.
There is significant more effort involved in enchanting all armor, then in enchanting a weapon piece.
So I would hope guy with full enchanted armor wins. vs the guy with only the weapon.
@dragomok said in Crafting - Cooking:
Be honest with yourself - you don't kill for them, you would kill them anyway.
All people are selfish. There is no selfless act, even an "apparent" selfless acts are done just to make oneself "feel better", which is, in the end, also selfish reason.
An old episode of Friends comes to mind.
Already reported.
Or should i say in a forum nerd slang..
First!
https://en.wikipedia.org/wiki/Lich
"Unlike zombies, which are often depicted as mindless, a lich retains independent thought and is usually at least as intelligent as it was prior to its transformation."
Lich is intelligent, and retains same mind from before transformation, so it can be good or evil, depending on choice.
Also, liches are human who seek eternal life (most of us would like that, this is not bad in itself), and go through transformation of body to achieve that. After you are transformed, you can do whatever you want. You can go and hurt others if you are evil, but you don't have to, you are an intelligent being with a choice.
So lich does not have to be evil. Even if, for arguments sake, we would assume that statistically most liches would be evil, this does not necessitate for all of them to be.
It would be like playing a movie about Russians, and someone sees a Russian dude in movie NOT drinking vodka, and he says oh this movie is wrong, because surely all Russians drink vodka.
You first take the job, then kill your targets and loot them, then kill your employer and loot him, then slaughter nearby village as well because, heck it was there.
@meninodeouro said in pre alfa date ?:
@Specter
because the pre-alpha content can not be divulged by the players who will participate?
For the remaining foundation point rewards.
Pre-alpha access is just one of rewards, but there are many rewards to be obtained while leveling towards level 200 (or perhaps more if more rewards get added). And people will likely be able to continue leveling up until the game releases.
@dyu77 said in New and wondering if worth it?:
So is it worth it to get for Alpha II?
https://fracturedmmo.com/mar-29-qa-livestream-free-alpha-keys/
Watch live stream tomorrow and ask.
Engage in discussion, and maybe you will even ket a key and can try for yourself, which will make your decision for choosing a pack easyer.
Generally the more risk in game, the emotions will run higher. Anticipation, fear, adrenaline. For me this makes game a lot more fun to play.
But I know that some people love safety so they do not feel all this emotions, but rather wish to play calmly.
This is why we have several planets with different rules.
Of course, some things need to remain equal on all planets, as to not give advantage to one race, because this race can still travel to another planet and attack other race.
For example giving strong PvE boost on Arboreus (increased stats vs monsters, centralized bank, better housing etc.) would not be OK, even if this is PvE planet, because beast-kins would then advance faster then humans and demons, and in times when they would travel to Syndesia or Tartaros and do PvP, they would have unfair advantage due to accumulated strength they received due to these boosts.
This is why devs do not have an easy job to balance different planet play styles, with some rules that have to remain the same for all planets.
@asspirin said in Not Currently Satisfied With The Life Bar System Please Educate Me Good Sir's (have read current material):
Or use health to passivelly regen your Endurance (like 1% of current/max health every few seconds).
This could be neat.
Basically high health is generally used in MMOs for the sole purpose so that tanks would not die in "one shot" from some more powerful boss attacks, that otherwise kill in one shot other roles with lesser amounts of health.
@Mae your PvP banned world already exists as a very large safe zone on Arboreus, where there will be no PvP (not even minor annoyances), no caravan raiding, etc.