@warpuppy said in Power gap between r1 and r3 spells is too big (POLL):
@jetah I gotta agree. If the mana cost dropped, THEN I'd say it was a bit too much, but unless your amount of mana increases in proportion, I don't see an issue.
Player A and player B have equal gear giving them both pool of 600 mana... (and for example 1000 HP pool).
(new guy) Player A has R1 spell, (veteran) Player B has R3 spell. (They are supposed to be competitive).
Spell (both r1 and r3) costs 120 mana, so both can cast it 5 times.
Player A can dish out 520x5=2600 damange in 75 seconds (CDs)... and then goes OOM.
Player B can dish out 780x5=3900 damange in 45 seconds (CDs)... and then goes OOM.
Player B has done 1000 damage (taken all player As HP pool) in 11,5 seconds.
Player B at that point has received less then ~400 damage from player A.
(I'm averaging this, since obviously cool downs are fixed numbers and it will take bit longer but end result and comparison between player A and B TTK remains the same, player B having a lot faster TTK.)
Player B is alive with 60% of his HP poll remaining.
Player A is dead.
This is full loot PvP MMO promoting horizontal progression and new players being competitive vs veterans.
Who sees a problem with this?