@yneternum said in City Management Feedback Thread:
Some topics to consider:
- The number of citizens to level up the city only allow big guilds to reach the highest levels(at least, in the current alpha).
- People who build the house outside of the city are totally safe and don't risk anything, so people don't construct houses inside.
Neither of these points are true.
A group of small guilds that are willing to work together can very easily maintain a city. You don't HAVE to be part of a large guild. Duath for example (the city I am currently Governor of), is run by a collection of 3 guilds; The Moonshadow Dryads, Legends of our Time, and KAOS. With enough pre-planning and team effort, even a bunch of small guilds can achieve many things together! Also, citizens have ZERO impact on the ranks of a city. You can probably have nothing but a governor, after a city is claimed, and still have the city standing after 2 weeks. The only thing rank depends on now, is the number of residents, living OUTSIDE the city.
Building a house inside the city is much cheaper. Players that don't wish to gather gold all the time, will build a house inside the city if one is available. They also have 0 tax to worry about, instead of the 1k gold per week. I made about 10 plots inside the town I am governing and ALL of them are taken.