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    Best posts made by PeachMcD

    • RE: Quest system

      @Selfish said in Quest system:

      Without a quest there has to be a lot going on in the world, otherwise ... dead pants.

      Taking this as a given, I can assure anyone who is into the idea of this sandbox game that there are cities to build, keep up, and defend; fields of crops to plant, tend, harvest, bag and sell or bring in for city upkeep; smithies that require ore for smelting to craft tools and gear; over one hundred different materials one might gather to use to enchant said gear; & ambient mobs on the roads and in all the hills to deal with getting from one place to another to gather said materials.

      Definitely not dead pants.

      posted in Questions & Answers
      PeachMcD
      PeachMcD
    • FUN test! Thanks

      I've really enjoyed this last test. Just wanted to say that. There's been plenty of feedback about what's needed, and lots of good responses from the dev team, but what a game is meant to be is fun.

      Wanted to say I had fun. Hope others did too! I made some great connections and had super times exploring the ??iverse, slaying new mobs, figuring out the trading post, farming nekkid, and being the beaner harbor of the north.

      What was most fun for y'all in this test?

      posted in Discussions & Feedback
      PeachMcD
      PeachMcD
    • RE: Can a brother get a compass?

      I was today years old when I found out that 'up' on the mini-map isn't actually North 🙄 Thank you!

      The thing I really want is the ability to 'tag' a non-infinite number of spots on my map for personal reference. Hoping that's one of the 'eventually' QoL things. 🤞 🙏

      posted in Discussions & Feedback
      PeachMcD
      PeachMcD
    • RE: Meridian's Spring 2021 Alpha test feedback - OPEN DISCUSSION ENCOURAGED!

      @Alexian said i

      • Claimable plots outside cities such as inns and homesteads: this would be attractive to solo players or small groups who don't want to live inside or attached to a city. Similar to what was in previous tests, you could have scattered plots throughout the continent where homesteads or inns could be created.
        Inns could be safepoints for travelers (valuable in the absence of fast travel) and their hearths could eliminate both fatigue and poisons and enable skill memorization.
        Perhaps these inns could trade with cities or merchants to stock up on certain adventuring supplies like food and mounts and bandages.

      So many great points in this post, @Alexian! Thanks for taking the time to put it together. I agree with most of what you lay down here - with the @GamerSeuss proviso about harbors/boat travel being used for intercontinental travel, and at a certain level of risk.

      Wanted to highlight that last suggestion and amplify. In tests so far, I've found there is almost always a dwelling constructed near the entrance to combat hot spots, with a hearth sometimes set to 'public' use. Those kindly souls deserve recompense, imo.

      My house, this test, had a public hearth and even a public chest - with food, bandages, herbal remedy, rope and old gear available to any stranger wandering in nekkid cuz they got mobbed or ganked or whatever.

      I saw a post (was it GamerSuess?) about a 'tip jar' feature some other games have coded in - adding that to my home, or to one of the hot spot 'recharge' dwellings - would be a sweet way to enable & reward generosity without putting a price tag on everything.

      Thanks again to everyone putting in their two bits to improve an already cool game.

      posted in Discussions & Feedback
      PeachMcD
      PeachMcD
    • RE: Where is the news of the next test phase...

      @Znirf thanks so much for the update! Folks are really excited about the next test, which is a good thing. Hope you had a great vacation!! If you're ever in the Pacific Northwest, I hope you'll let your crew here show you around!

      Cheers from Tacoma WA! Here's a shot my hubby took hiking in nearby Mt. Rainier National Park for incentive to consider visiting us

      8df12afd-a458-48a5-a6b2-9f2c80fc7563-image.png

      posted in Questions & Answers
      PeachMcD
      PeachMcD
    • RE: Week 103 - Weekly Drawing Winners

      Whoa! Thanks guys! I'm not on every day as I once was, but hope that when I do post, it's thoughtful and helpful.

      Here's a bit of inspiration for peeps who make friends all over the planet by playing 'silly games'
      https://www.wkbw.com/news/national/texas-gamer-saves-life-of-friend-who-had-seizure-nearly-5-000-miles-away-in-the-uk

      posted in News & Announcements
      PeachMcD
      PeachMcD
    • Beastling Pack 1.1

      As game visions have evolved in this forum, so has the vision for the Beastling Pack.

      It's looking like offering a Guard/Guide service for off-world visitors to Arborea might become a lucrative and enjoyable way for folks most interested in PvE to spend their time in-game. The Beastling Pack will be there to help - mainly Syndesians, but certainly some carefully-vetted Demons or home-body Arboreans.

      We'll be the ones who know the fastest and easiest routes. We'll know the mobs and monsters by their nicknames. We'll see the world instead of doing a lot of home decorating. We'll know the best pubs in every city, and which governors/merchants give the best deals.

      Sound like fun to you too? All Arborean Beastlings welcome!
      https://fracturedmmo.com/guild-profile/id/3915/

      posted in Guild Recruitment
      PeachMcD
      PeachMcD
    • RE: to the developers

      I'm trying to imagine, in a world full of things to do with our tiny amount of time, why a person would go to the trouble of registering for the forum of a game they had no interest in playing, just to dismiss its potential.

      Nope... can't imagine why. Frankly and totally puzzled. b35f7230-0581-487e-b9be-d8afe103a5d9-image.png

      posted in Discussions & Feedback
      PeachMcD
      PeachMcD
    • RE: Where is the news of the next test phase...

      @Kralith said in Where is the news of the next test phase...:

      Because he said "I am more deadly..." - for me it looks like someone who makes bad reviews/comments/ratings, if the Studio don't act as he want.

      He is not totally wrong, the masses on gamer on this planet can destroy a game in no time for reasons others not even understand, how you can rage about.
      This happens daily on Steam: People who just take a look for a few hours or even just minutes to an early access game and rate it to the death.

      The tone of a conversation can change drastically depending on what the people conversing accept as a possible contribution. It has been shown by research is that a very effective way to combat bigotry in a community is for community members to shut it down - to say 'freedom of speech is NOT unbounded here - there's no yelling fire in a crowded theater, no inciting violence, and no demeaning entire groups of humans in this group. If you want to do that you'll have to leave.'

      Our community's response to the Entitled Paying Customer's rudeness toward the devs was a great example of this dynamic. He has not incited violence or demeaned any groups, but WE get to say what's acceptable in our midst, and (imo) calculated rudeness toward another member of the community should not be - neither should dogwhistling threats to the entire project.

      I'm perfectly capable of ignoring an asshat, whether in a restaurant, a grocery store, or a forum; but I don't think adults should be throwing tantrums anywhere, and if they do I consider it part of good service to more desirable customers when the business shows asshats the door.

      In a forum setting, escalating consequences are more appropriate than an immediate boot, but please don't put in on me to just ignore asshattery - if someone doesn't understand the boundaries, or enjoys testing/trolling them, please, @Prometheus and all you moderators, spare us. 🙏 🙏

      posted in Questions & Answers
      PeachMcD
      PeachMcD
    • RE: Fall Alpha Dev Update #1

      I really appreciated the way @Prometheus is breaking the new stuff down into 3 chunks so the vids are more likely to actually get watched when I share them.

      SO STOKED about getting a steed! Now I just need to win me an alpha key. Popping for the package isn't an option right now - I'm among the 20+ employees at my place of work whose jobs are on the chopping block. (There's hope, I just can't spend money on a game rn)

      posted in News & Announcements
      PeachMcD
      PeachMcD
    • RE: Meridian - PvX/Syndesia - International - Diplomacy/Politics/Trade/Warfare

      @Alexian - @Razvan escorted me to the Vale today and tanked for me so I could kill a buncha mobs and get some skills. It was like 3AM in Romania 😵 Can't thank him enough.

      posted in Guild Recruitment
      PeachMcD
      PeachMcD
    • RE: NPC Age

      I love the idea of NPCs gaining strength, wisdom, tactical skill, and loot as they age... to a point, and then beginning to feel time's effects on their physical abilities. Very realistic and adds to immersive experience.

      In most stories, an ancient dragon, village shaman, or elemental/demon is more formidable & cunning than their youthful counterparts, even if they are less physically strong.

      Different species of NPC would begin to experience decrepitude at different ages, of course. Elementals and golems, I'd imagine, might take centuries to reach their declining years (and decline very slowly) while a village shaman would have a more human lifespan and range of ability. Roll die-20 for Alzheimer's check? 😜

      posted in Discussions & Feedback
      PeachMcD
      PeachMcD
    • RE: Human passives

      Sounds like humans have an advantage that's not a 'passive' buff of any sort, but a latitude - a breadth of available options unavailable to pc's native to Tartarus or Arboreus. I'd say that's plenty fair, and an interesting choice.

      I'm looking forward to developing a human pc once my Beastling is solid and I know what mistakes I want to avoid 😉

      posted in Questions & Answers
      PeachMcD
      PeachMcD
    • RE: Nheedra (blacksmith) looking for guild

      Hi @Woode ! I'm planning to be happily Arborean once things get that far, but I've been working with the Meridian guild in this last test and they're a good bunch.

      @Razvan has been esp helpful - stayed up til oh-dark-thirty in Eastern Europe to help me (in Tacoma WA) kill critters & gather skills in the Vale.
      The leadership has a lively sense of humor as well as being open to member ideas.
      You may also want to check in with @LilCassiopeia, who isn't as involved this alpha due to personal stuff coming up, but has worked with Meridian and is planning to run an Arborean city called Duath in future iterations.

      posted in Guild Recruitment
      PeachMcD
      PeachMcD
    • RE: Bardikens' Compendium of Suggestions Part 2: Logistics/Economy

      ooooh! this is giving me lots of ideas. My Beastling Pack guild might decide to specialize in helping players move their goods safely across Arboreus. Humans from off-world might not know the mobs as well as we will, and a mix of beastling PCs could ensure that there were talents to meet every need. That would allow for the joy of travel, PvE adventures, and a bit of the hauled goods to live on. Sounds like way more fun to me than trying to build a city. 😁

      posted in Discussions & Feedback
      PeachMcD
      PeachMcD
    • RE: Critical strikes

      Thanks, @Znirf for the easy breakdown on how crits work. I'm one of those people for whom game mechanics are almost never intuitive. I know that some folks find them simple to grok, but I need to have everything spelled out.

      This community is awesome for that! I really appreciate y'all! 🥇 🥇 🥇

      posted in Questions & Answers
      PeachMcD
      PeachMcD
    • RE: Meridian - PvX/Syndesia - International - Diplomacy/Politics/Trade/Warfare

      Deviance is underrated and pants are overrated, sez me. Looking forward to spreading both around even more next test!

      posted in Guild Recruitment
      PeachMcD
      PeachMcD
    • RE: Fractured = SAO

      this is like the Fractured equivalent of 'vaguebooking' 🤷 lol
      @islesofurth, can we get you to unpack this equation for us who have zero clue what you're talking about and why it's helpful to know that F=SAO?

      posted in Discussions & Feedback
      PeachMcD
      PeachMcD
    • RE: Arborian or Arborean?

      Good question @Turgon 🥂 🍾
      @Meiki gets the prize for best etymological & grammatical breakdown! 👍 🌠 🏆

      As a player who hopes to reside & thrive in the beauty of Arboreus, I also need to point out that, IRL, residents of real places often choose unexpected denonyms for themselves for fascinating historical reasons... what's etymologically and grammatically correct might end up being swamped by in-game usage we can't predict, and (this being a sandbox) that's part of the fun, right? 🐺 🦁 🐻 🦌

      As a prospective denizen, I also want to (once again) make my pitch for a more gender-neutral base descriptor, either Beastfolk or Beastling. The English language often forces people to choose gender-binary pronouns, but we're creating a space from the ground up and can avoid that if we wanna. I wanna, don't you? If not, why not?

      posted in Questions & Answers
      PeachMcD
      PeachMcD
    • RE: Really Disappointed.

      @Xzoviac - I totally grok the urge to kick asshats where it hurts. And we all have different definitions of what sort of asshattery deserves kicking. That's why I suggested that individuals use DMs instead of making a public display of their righteous indignation.

      I'm not at all the goody-two-shoes you might be assuming I am; I'm just an old lady who's been around the block enough times to know what works and what doesn't. I've learned to pick my battles, and acting as 'tone police' isn't my gig. I will, however, raise my hand and beg to differ when the testosterone level surges beyond any attempt at constructive dialog.

      I know it may surprise some to hear it, but desiring some Kumbaya/Compassion/Golden Rule in an community isn't actually a sin, and doesn't necessarily make a person weak or stupid. Rock licking? 👅 👅 🤣

      posted in Welcome to Fractured
      PeachMcD
      PeachMcD
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