@mae said in System controlled caravans.:
This was already mentioned by devs somewhere, that caravans will starts from random points at random times.
I understand this may not align with the whole sandbox idea, but leaving everything in player hands is a bad idea too. I don't want total anarchy, monopoly or dictatorship.
My point is, don't let people run wild cuz it will just break the game for others.
I absolutely love the idea of caravans as a MINIGAME. Not necessarily player resources, escort missions, even if no playerkillers attack, we can have disasters, monster attacks, etc.
This a thousand times over. Definitely needs some way for the random player to engage in it. Not be locked down completely by X or Y zerg guild.
I'm all for NPC caravan type setups. Even if that means the loot would be significantly worse. It'd help the world feel more alive too. Having NPC's wander about doing tasks players could just helps feed into it being a living world where things are happening. As opposed to a bland map created for a specific purpose.