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    Topics created by 00

    • 00

      Exp to the tank!
      Discussions & Feedback • • 00  

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      I don't know if this was alredy asked: Today i was in a group with 3 mages, i was tanking down the elementals and unlucky i couldn't got any experience because my damage was too low. Maybe it can be solved with a proper weapon that isn't primitive but else if is a dps race would be cool to get experience based on the damage you took or tanked. Edit: well seems it was alredy discussed a bit here https://forum.fracturedmmo.com/post/192863
    • 00

      SpatialOS developer Improbable reports $81 million in operating losses
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      S

      https://www.hadean.com/blog/welcome-to-aether-wars I wonder if this would be compatible.
    • 00

      Pet system can be based on UO or Daoc?
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      00

      @Znirf Yea, usually taming is the cherry on the pie that have to be put in the end, after other important combat balances..
    • 00

      Shop: common or not
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      Xzait

      @Jetah oo. thats pretty good. thanks for the info!! i sure hope it will be. coz monthly is probably a but tok fast for my situation with work unfortunately.
    • 00

      MMO industry veteran Bill Roper has departed SpatialOS company Improbable
      Off Topic • • 00  

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      @Kralith i was refering about the millions they put on the plate to help developers converting their games from unity to ue4. Is that thing sailed or? i didnt checked in a while and tought someone maybe did. I played London:Hellgate and was a really cool game, the father or PoE but with more deep with first person shot mechanics if i remember correctly. It was really innovative. I was meaning that after the turbolence unity\improbable(spatalios) for me a change in the vertices smell a bit and not in the right direction but is just a speculation\fear.
    • 00

      Jagex is looking at SpatialOS with interest
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      Zidroc

      Darkscape?
    • 00

      Voip
      Discussions & Feedback • • 00  

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      00

      @kralith said in Voip: @target said in Voip: Some games have started integrating Discord voip instead Yes i was thinking same, since Discord is growing and get always new features. And Discord want to be THE Gaming Chat/VoIP Platform, so why not using the possibilities that will give us this Platform? Since Discord now also implements a Gaming Shop System, it is maybe an option for Fractured later, instead aiming Steam in future, better aiming Discord. Yea not a bad idea, they have an EA section for games too. We have to know how much of profit they want tought, Steam is 30%..
    • 00

      Little Hype Sunday
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      @zidroc Nopy, i expect that key will release on 26 nov +, for sure not the next week.. And they will tell when pre-alpha invites will start for a common sense, hype is a bad beast
    • 00

      Best Budget 144hz 24'' 1ms Gaming Monitor
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      after this topic i bought an AOC G2590PX 24.5" 144Hz, and im ok with what i have. Anyway the things remain the same, if you want cool colors you go isp 60\75hz, if you want quick reactions you put in first spot that and in the second one color, so you look to a 240\144hz monitor. Yours seems an hybrid TN 1ms, from what i read colors are not that bad but still you are in the middle of a monitor for gaming\fps and good quality colors. For me the decision was more imprinted on getting max fps. Seems ok for me anyway, if you dont play fornite\csgo\lol 60hz are enought for mmorpg.
    • 00

      Weekly pills
      Discussions & Feedback • • 00  

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      DCCCXIX

      @prometheus I think it would also be nice to see some content pills in text form. For example, if you doubt that some video/screenshot set will make it for the audience, it's just as good, or probably better, to just give us some of your thoughts that's going through your minds. I'm pretty sure that during development, everyone in the team will constantly have something to think about, big or small choices to make, etc. The plus of this approach is that even a one sentence text can spark a conversation and probably bring some nice ideas or solutions for difficult choices.
    • 00

      A Giant Betlee
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      Dragomok

      @zidroc Revenge is a dish best served with a steaming hot plate of irony, so are you going to block him with a dragon while a whole bunch of boxes is killing him?
    • 00

      A quick recap about the foundation and its future
      Questions & Answers • • 00  

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      Gothix

      Yay! I've reached Consul today! Took me 5 months and 3 weeks. And a lots of @Kralith s coffees!
    • 00

      What can we learn from other similar pojects?
      Discussions & Feedback • • 00  

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      Dattatreya

      While the following doesn't relate to game mechanics, it does relate to Dynamight Studios as a company. I've seen a problem repeated time and again when a start-up is successful and becomes a larger. When a company is a start-up the people leading the company are also managing it. And as managers they need to make decisions that affect the company direction - they make many decisions every day, the decisions are small (relatively speaking) and don't really have that dire consequences (again, relatively). What's needed during this start-up phase is drive, vision, passion, excitement and technical capability - all traits of a good leader. This is where Dynamight is now and all of us who have pledged have believed, and are trusting Dynamight to produce. But a leader can't produce a good product. All those above traits are not traits of a good manager. Managers need to be careful, precise, risk adverse, studious. Unfortunately these traits don't get people interested in a product. Take a look at two very successful start-ups - SpaceX and Tesla. Elon Musk is a brilliant leader, but he is a crap manager. In SpaceX he passed the management to Gwen Shotwell. Here you have a fantastic leader, a fantastic manager and a company that is doing brilliantly. With Tesla, Elon has maintained a hold over the management - because of ego, I think - and the company is in the press for all the wrong reasons. Where's this discourse going? I hope Dynamight and Fractured are wildly successful and if that happens the company will grow and will need to evolve. I hope when that happens that the start-up team are able to truely look at themselves and, if needed, say, "I'm a leader, not a manager, and there's no shame in that." And ensure that the right people are in the right positions.
    • 00

      I feel that we need an RP server, this game is perfect for that
      Discussions & Feedback • • 00  

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      Jetah

      @gothix no different than the RP people swapping to interfere with non RP. At least my suggestion keeps everyone on the same physical server. You know people demand separate servers in the beginning of a MMO launch but then demain mergers after 6 months. The RP instance could have a popup with certain guidelines (similar to how other MMOs RP servers) so that the harassment isn't tolerated. it could have a temporary 'RP name' so that you wouldn't break the name convention of it!
    • 00

      About the possibility of being Published
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      Jairone

      Yeah, legal disclosure has been something that... publishers seem to want to avoid. I can see why if they are going to screw over a game with monetization or other things people dislike (not like we don't figure that out really fast)! I do think that the moment one set of dev/publisher breaks that ice, it will become a flood. People tend to like the assurance of knowing that the deal is decent, and as a result I'd expect it to boost sales to an extent, so long as it isn't one of those bad to worse deals. Of course, as long as places like EA sell millions of copies of games with cruddy systems that make the game less about fun and more about milking whales... we probably won't see so many willing to leave that behind without some major impetus.
    • 00

      An intersting insight on Indie Develepoment
      Off Topic • • 00  

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      Jairone

      It is amazing how few games aim for a WORLD. They are all about the combat, and the world is just a thin backdrop that is easily lost in the action. Which is fine at times, of course, but it loses a lot of what makes MMOs so potentially special, imo! I'm not so sure this person is as much a minority as they believe. It just is something that doesn't get as easy of investment firm approval, thus it would be far more difficult to finance the venture.
    • 00

      Virtual Ecology in the past
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      Squidbit

      I feel like the same system might work better in this game with the karma system. They'd have to adjust the karma system a bit to make it work, since as I understand it now most animals are unaligned and don't impact your karma, but there's definitely a way to incentivize letting animals live here
    • 00

      The arrival of KS boyss!
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      Aurellas

      My card declined so the funds weren't collected. Insufficient funds it appears. And then I realised I set my online purchase limit too low. Fixed and funds collected. Glad to be part of this! Congrats devs!
    • 00

      Problems with forum and avatars
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      Ok ill try this later thanks all
    • 00

      703 Backers, we in boys!
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      Kiven90

      GOGOGOGOGOGOGOGOG
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