Unity has blocked SpatialOS - What's up and what it means for us
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From time to time, Unity will update its Terms of Service (TOS)
unity blog sourceSo they didn't change the ToS a year ago when they visited Improbable, they waited till last week (or whenever they changed it).. how convenient of Unity..
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There is also another post from Improbable - An Update on Today's Events
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Take all the time you need on this one.
This isn't your fault or your issue, so just do what you need to do.
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Keep keeping on...stay focused on the goal and things will have a way of working out.
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The whole thing is actually quite interesting. I understand why unity revoked them and at least they are still supporting everyone that already had games in progress. It will be kinda interesting to see if they get it worked out though. SpatialOS while really cool technology does have issues with how it does it and licensing for pro. They are kinda fucking over unity because unity is royalty free and gets its revenue through the per seat pro sales aspect and SpacialOS kinda lets you skirt this with their tools.
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In this strange world where resistance to the flow is more attractive than moving with and keeping safe your neighbor I see moves like this as simply fitting in with the norm. Not enough drama? Not getting enough attention? Step on toes and kick the knees of friends and devoted fans, people will talk about it for months and you will rise to the top of the attention stream. Apologize and bask in forgiveness and further attention..... OR...... I also see this as a way for Unity to extort money from extended games with unlimited online potential, games such as Fractured may end up paying more for the ability to use Unity as an online gaming platform. Now that the game is primarily developed with and using the engine it would be difficult and possibly too expensive for a small developer to change engines mid development, this level of extortion is getting less rare as well. Star Citizen is also battling with Crytek, they saw the writing on the wall before the issues and bailed to Lumberyard, Crytek was left holding a bag of sand and a glass of their own tears..... all because of engine developer greed. It looks like Unity learned from Crytek and took a more sinister path.
Either way... this is a big crap sandwich and everyone from developers to players are going to end up taking a bite.
Lets hope for the best.
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Rest in pieces.
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This might actually be some kind of power move by Epic. It hasn't even been a day and we have this: https://www.unrealengine.com/en-US/blog/epic-games-and-improbable-working-together-for-developers
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After following this all day.. it really reads of greed. I mean, I get it..Unity wants a piece of whatever Improbable license.. and they're likely entitled to something. I'm just not sure how Improbable expected this to play out? Now you're got Epic involved.. trying to take sides. Ugh.
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This should be good news for Fractured:
Unityβs response. https://blogs.unity3d.com/es/2019/01/10/our-response-to-improbables-blog-post-and-why-you-can-keep-working-on-your-spatialos-game/
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Oh wow.. what a bad news to wake up with
I will read something more later.
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Fascinating blame game by both sides, sadly Fractured gets stuck in the middle.
I have faith that you guys can work it out with the parties involved. Good luck!
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Thanks for letting us know.
Stay calm and keep up the good work
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An intersting article 11\01\2019 posted by @DuendeBrek on Discord. Seems that some possibility of an open to UE4 can exist:
https://www.unrealengine.com/en-US/blog/epic-games-and-improbable-working-together-for-developers"To assist developers who are left in limbo by the new engine and service incompatibilities that were introduced today, Epic Games and Improbable are together establishing a US $25,000,000 combined fund to help developers transition to more open engines, services, and ecosystems. This funding will come from a variety of sources including Unreal Dev Grants, Improbable developer assistance funds, and Epic Games store funding."
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I think fractured is to close of alpha release to change the engine
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@suruq Well it would be a change to the server engine not the game engine. But then again I could be wrong on that
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holy shit
you guys must have been totally shocked last morning
keep your head ups
you will find a way
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If Fractured were to switch to a different engine, it would set the development of Fractured back by 2 years because the devs would effectively have to start over again. They also don't have much experience with UE4 so they would have to learn how to develop with it. This is obviously something they don't want to consider unless they really have no other choice.
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@lovechildbell you can't change the server engine to UR while the game is on unity
If they want to change they have to restart the project from scratch or so.
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Uhh, greed always ruins everything...