Relaunch Pretest Start Day Revealed
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Hi all,
the big announcement you've been waiting for is here. Fractured Online will be back for a time-limited test, starting on...
Thursday, June 22, at 4pm CEST (10am EDT)!
See you soon in game!
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epic, too bad im away for those two weeks!
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Okay that's awesome, but I still haven't heard or seen ANYTHING about our rewards for Kickstart bundle purchasers. I have an immortal pack. Where's all our stuff? Where's that info?
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Niiiice
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Good to be home, everyone at IB is excited to get back to FO!
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Quite good news.
*goes to pick up some sleeping fellows*
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WOOTWOOT
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@Prometheus said in Relaunch Pretest Start Day Revealed:
(...)a time-limited test(...)
Could you please clarify this paragraph of the announcement:
'(...)After reviewing user feedback, following up on it and further tuning client and server performance (if needed), Fractured Online will be back 24/7, with no more wipes planned. That’s going to be the proper relaunch(...)'Is the game going to launch/be persistent without the following items:
- Tartaros/Demons
- Wolf/Bear-Kin
- Religion (including the quests for transformation)
- Democratic voting system for Arboreus
- @OlivePit's weed, sorry, I meant 'third crops' and weather affecting harvest
- Kickstarter rewards (VIP, Carpenter, name reservation, blueprints, character slots)
- interactive environment
- Steam
I am worried that several of these points alienate a part of the community (e.g. PvP players would be 'forced' to either start on Syndesia, leading to issues with their desired playstyle, or wait till month after launch where others have a massive head-start with the now tilted vertical progression), have a serious impact on balance/progress (e.g. city upkeep and city voting would mean you build something and suddenly loose it later on due to changed circumstances), or were used as incentive to generate revenue (name reservation/character slots/VIP) and could lead to disappointment.
Furthermore, could you please update us on the promised AMA, the video(s) and a new roadmap?
And last, but not least, as always, thank you for your time and effort.
[Edit: Included Steam on the list, since I'm sure persistence without being on Steam first would lead to rather negative feedback/reviews. Yes, Steam users could play through the custom launcher, but they decided to buy the game via Steam for a reason]
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Can't come soon enough!
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Are servers going to be US based or ...?
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@Caev said in Relaunch Pretest Start Day Revealed:
Are servers going to be US based or ...?
As far as we've been told, servers would most likely be US based for now, but DS has started experiments testing ping difference with EU based servers. Depending on the results (including of this stress test), they are probably evaluating the situation. The great point about their current setup is that they could easily run one continent on an EU server and another on an US server (3 continents per planet have always been planned) and you could simply travel between them 'by harbor' in game. Just an idea from my side though.
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I'm curious to see the addition of the castles. I know that is a long while off, but I'm curious how that works.
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sweet glad to here it
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Go go go!!