@Gothix said in demons:
I just hope eclypse will be random and not announced in advanced.
If it is planned and announced in advance, then most pve players will plan their play time around this and simply not come online for that period, which will make eclypse events empty and pointless...
I would even make eclypse completely unnonounced even after it begins, so players can only figure it out by beingobservant and - demons noticing they stay buffed after traveling - vice versa, humans noticing demons beimg buffed while attacking them.
Only such playstyle will produce element of surprise and the viability of eclipse.
PvE players being warned in advance would be completely gamebreaking for demon players that would end up venturing on mostly empty syndesia - pointless journey.
I think you do have a point, somewhat.
But, I do believe you aren't giving PvE players enough credit. Your idea assumes that all or the vast majority of PvE players will run and hide. I'm not so sure that would be the case. I suspect that many guilds will treat it as world defense events. Just because the inhabitants of Arboreus(sp?) enjoy the safety and solitude of a PvE ruleset, doesn't necessarily mean that they won't engage when there is sufficient enough meaning to doing so. In addition, yes, some people will run and hide.
Also, I don't think the journey will always be pointless to make if you are a demon. Many abilities will be tied to activities on other worlds. Some demons will make the trip for reasons other than PvP. Some will, of course, make the trip solely for PvP. But I think that is a strength in the design, and not a weakness. Give reasons to intermingle, but don't force a playstyle on anyone who doesn't want it for more than a relatively short period of time.
It's all theory-crafting. None of us really know exactly how it will play out. We'll just have to wait and see.