Doesn't look interesting to me... another generic Korean martial arts MMO?
Hello! I'm FibS! (And that's Rhubarb.)
I draw cute fluffos. Some of them are naked. I'm currently working on increasing my clean art repertoire and making a game about a grumpy space fox.
Posts made by FibS
RE: Question about Syndesia guards
The entire surface of Syndesia isn't going to be covered with towns, and they won't all have the same laws.
Chances are there will be "bandit towns" alongside the typical "if a criminal shows up we axe him instantly" towns, separated by very large stretches of semi-lawful free lands.
RE: Inquiry About Race Customization
As to being OCD - I suppose you could call it that - but it's the sort of OCD that helps keep a business running.
Only if the business is founded on a poor and railroaded design to begin with.
Look at how clumsy and whimsical Smash Bros. is and it's one of the most popular fighting game series of all time, even as it keeps adding more "boring swordsmen" and Echo Fighters (explicitly cloned characters) every game. It's at heart a casual game and this has done absolutely nothing to alienate its minority hardcore playerbase - rather the opposite, actually.
Even if Rabbit was somehow a flop amongst hardcore players - despite absolutely zero reason to believe that it would be - Fractured is currently strongly attracting casual players who normally dislike MMOs for being too meta-based and practical. This is exactly the situation in which alleged vanity races such as Rabbit are most feasible economically and it would be pretty stupid to pretend this advantage is not there.
Your arguments against a hypothetical clone Rabbit must pretend that this is a game largely dependent upon hardcore players and that hardcore players won't care about Rabbit - neither is true.
@civ2011 I'm figuring to go pure Beast, since I personally can't stand PvP unless I'm in a VERY specific kind of mood. Not sure which particular sub-race I'll lean more towards yet.
think of PvP as "Highly Advanced AI" mobs.
This only applies to cowardly players who target such weak victims that the fact a player is behind the character doesn't matter (which will not apply in Fractured)
You're also forgetting that NPCs lag once and consistently (server<->client) while other players lag twice and inconsistently (client<->server<->client).
RE: Discord store announced
Fractured will probably not be using the Discord store anytime soon. I mean for starters they need to have an actual game to sell on it. This could be 3~4 years away, by which point anything could happen to the Discord store.
A lot of people are growing increasingly unhappy with Discord. Its rising star status is making it lazy and complacent; they're not on the ball about addressing user concerns like they used to be, and we still keenly feel the scars from when Microsoft acquired Skype and transformed it from the premier p2p chat service into a trash heap.