Awesome update, thanks guys! Lots of truly interesting ideas and concepts
Some questions :
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Time cycles: are these the actual exact time cycles (i.e. exactly 2 hours IRL for 1 day IG) or is that approximately so? If so, have you considered non-even numbers so that players always playing at the same time every day don't always see the same daylight pattern? If so, why not?
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If I understood correctly : 1) every planet has the same day length, 2) two of them orbit each other, 3) eclipse on those two may last several IG days. I might be wrong but, intuitively, it doesn't seem cosmologicaly possible for all 3 statements to be true. Are your cosmological mechanics actual (i.e. fully implemented in SpatialOS) or are they solely for narrative/background/gameplay reasons?
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Any chance we can get a larger versions of those concept arts for desktop wallpaper purposes??