Racial languages



  • Will there be any racial languages - and ways to learn them - in the game? It could be a nice addition to those who like more in-depth worlds and also those who like to collect everything in the game - including any achievements, knowledge, lore notes, etc. It would also be nice to have ways to communicate only a selected group of people knowing the language. Like it is rather strange that demons and beastfolk can readily understand each other without prior study of each others languages and also add a little bit additional flavour to NPCs so if you ever feel like talking with them or trading or getting a quest, at least partial understanding of their language would be needed.


  • TF#2 - MESSENGER

    Since they came from the same planet, why should they not understand each other? It's magic 😏

    I'm not sure how much NPCs will even play a role in this world. We have only divine quests which we get from the gods. Trade with NPCs is not confirmed yet. So will we even see NPCs?


  • TF#5 - LEGATE

    I am sure there can be ancient/archaeic languages... Learning more can unlock quests or information on hidden areas.

    It will require a lot of writing and the devs said that the game doesn't have a huge lore base at the moment because they are a small team.

    I guess in time if the team grows there might be more lore and stuff like this added.


  • TF#2 - MESSENGER

    @Azraelius
    I like your idea. The gods could have a different language than those that look up to them. So tehy know our language but have to learn their.



  • @Sindariya Well they might come from the same planet... but we humans are also on a single planet yet speak many languages. Also it has been some time that the races got separated from each other 😉


  • TF#2 - MESSENGER

    @Meiki
    yeah realism and game play. I'm honest I would hate to learn another language, since I would ahve to translate it from their language into english and than into my mother tongue. And I'm really bad at languages. It shouldn't be a mandatory to play the game and get access to the other planets.



  • @Sindariya A system - like the one in WoW - can be set in place. It would make the job of the team easier and also pretty much make it easy for the players. As you would still see what the player actually wrote as long as you have high skill in the language. It could be even set that with tiers, that without knowledge it changes every word, achieving first tier changes only every second word, second tier only every third word, fourth tier only every couple words randomly between every fifth and every eight word and mastering it would let the message be as it is and allow you to send messages in that language.


  • TF#5 - LEGATE

    I like this idea, in final fantasy X to learn Al-bed you had to find the language glyphs and would learn one letter translated at a time , untill eventually you could understand the whole sentence , would love something like this to collect and research, learn enough letters and you can start researching the language learning the secrets (crafting styles?) of other races


  • TF#4 - EMISSARY

    @Meiki I really like this idea, just for the fact that it adds to the overall immersion and it would fit nicely into a miscellaneous category in the knowledge system. Maybe a translation skill could even be added, where if the leader of the group understands the language an NPC is speaking, then the whole group does.



  • @Crowdac It does not have to be the leader, but as long as anyone in the party understands the language and has "Interpreting" skill among his knowledge, everyone in his party understands all the languages that the interpreter understands as long as they are in the same party and have at least one language in common (i.e. both need to have at least one language they both share so there is a way to interpret for them). Translation skill could be used to "translate" recipes with racial styles into other languages. Hence making racial crafting styles possible to be learned even by those not interested into learning other languages and it would create also a new "craft". Translators and interpreters for others.


  • TF#4 - EMISSARY

    @Meiki said in Racial languages:

    @Sindariya A system - like the one in WoW - can be set in place. It would make the job of the team easier and also pretty much make it easy for the players. As you would still see what the player actually wrote as long as you have high skill in the language. It could be even set that with tiers, that without knowledge it changes every word, achieving first tier changes only every second word, second tier only every third word, fourth tier only every couple words randomly between every fifth and every eight word and mastering it would let the message be as it is and allow you to send messages in that language.

    Something like this could be interesting especially if guilds will be race locked. Then the initial setting is kind of RvR. I can see how unlocking new levels of languages needs traveling to another planets.


  • TF#10 - CONSUL

    language racial?!?!?!?! ooh!!! Excite!!! much!!! very!!!


  • TF#10 - CONSUL

    this could be a type of profession too. linguist! where you learn others' languages.

    I'd love to see Scribe be a mage type class (yes i know, Fractured is classless but the idea of class is much easier to explain), where instead of a static animation for a spell, words are written then the spell happens. the words would act as a 'cast bar'. some spells would be top/down written while others could be left/right to right/left.

    https://i.imgur.com/dwevUQB.gif
    https://i.imgur.com/lCmcjnJ.gif


  • TF#7 - AMBASSADOR

    Everquest II had such an amazing language system.

    Basically, the team didn't actually have to invent any language or even any scripts, and the game would constantly parody itself with comical quests for the character learning languages.

    Learning Faerlie, for instance, sees the character going "Athfhh-blahthf-blahfhahfhaa?!" while the fairy teacher is going "No, no! It's afh-flah-flahahfh!"


  • TF#10 - CONSUL

    @FibS

    Being that Fractured wouldn't have NPC quest, how would language learning happen? Assuming the planets had their own language.

    I could see books, pages, tablets scattered around the worlds as relics of the pre-fracture. maybe the dungeon delve could have certain levels with random NPC that could teach it, or other professions, or knowledge.



  • @Jetah You could have books (starting with children picture books to "high" literature), relics, carvings, artifacts, tablets, random piece of papers with "giberrish" on it. You could also gain a slight increase to the knowledge of the language when exposed to it - i.e. players and party members in your vicinity speaking it. You could also have tutors, educators, translators, bards, poets, etc. that could teach you some basics so you have an easier start at a price. Also masters of the languages with "translator" and/or "interpretor" and/or "language tutor" could teach you a little, i.e. the basics. After you master a few of the languages you could get a perk "hyperpolyglot" making you learn languages faster and being capable of mastering the language even by simply being exposed to it often. There could also be some ancient languages which would have more or less only use to read some of the old lore tablets and carvings and some old and rare crafting recipes (pre Fracture) that could have a distinct look to the racial versions. But that is just a fracture of what the system could become and I would be happy with the languages themselves, as it adds to immersion, roleplay potential and adds a lore-flavour that is usually missing/lacking in games.


  • TF#4 - EMISSARY

    This was done in Star Wars Galaxies. I think most people just found it an annoyance learning them and within a few days you knew all the languages


  • TF#4 - EMISSARY

    @Farlander I never played Star Wars Galaxies, so I dont know what learning languages entailed in that particular MMO. However, I think it could be interesting in Fractured, due to the way progression works in it as opposed to older (dare I say ancient) MMO's, like Star Wars Galaxies. Another reason I think it would work is because as mentioned by @Tuoni travel would be an important part in acquiring a new language. @Jetah and @Meiki also mentioned the collection of artifacts and literature. All the activities mentioned in the prior seem to be something people enjoy carrying out in MMO's, if said activities serve a purpose.



  • @Farlander Unfortunately I have never played nor has really do any research into Star Wars Galaxies, just heard a couple stories and stuff. But I hope that if the system will be implemented it would entail more than just simply learning the languages, but also collecting of stuff, uncovering of mysteries... well it would allow players to more deeply engage into some not-so-common activities and open up opportunities for those engaging into the system, yet not really hindering those not interested in it, as beastfolk, will mostly play with beastfolk, humans with humans and demons with demons. If you wish to get to inter-racial play, it should be a little challenge on its own - as the races should not be all that friendly and moochy-moosh with each other.


  • TF#4 - EMISSARY

    The way it worked was your character had languages they understood and spoke. When you typed out what you wanted to say if those around you didn't understand the language it came up as erratic symbols. If you clicked on a player that spoke a different language you could queue them to teach you. If they accepted then you knew the new language lol. It was that simple.

    With most people being on discord or other such chat programs I would expect most people don't even type in spatial chat as much. In rpgs such as D&D knowing other languages is crucial in some instances when trying to advance a scenario. Not being able to read a letter/book or speak with an npc to obtain information would be some instances where having other languages in the game might be interesting.


 

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