Consider: Alternate Controls
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heyo this game seems real neat and id love to try it out but i have a MASSIVE distaste towards moba-like click to move controls. can yall gimme uhhhhhhhhh wasd ~(˘▾˘~)
didnt think the discussion in here would be so spicy lol ok ill explain better
so implementing an entirely new control scheme is very far from easily done in a day, but i think the benefits would be good. u have to consider who your playerbase is when it comes to typical MMOs (by typical i mean open world rpg and whatnot). as popular as click to move mobas have gotten in recent times, i dont believe their control scheme would translate well to a more relaxed and flexible gameplay style like an RPG.
click to move is more of a singular gameplay style way of controlling. its essentially made for being able to click a location so you can check on other stuff thats important while doing that. in a typical mmo, all you really need to keep track of is your character. if theres no camera to fly around with while your character is moving around, theres no real point of click to move. which is why games like battlerite chose WASD controls while being moba-styled too. its pure combat, and wasd offers much more precision, and frees up the use of the mouse to just aiming attacks. im very much a competitive pvper and the idea of the combat being me having to juggle movement and aiming attacks with the mouse just sounds awful to me.
this definitely isnt a "PUT THIS IN OR YOUR GAME WILL FUCKIN FAIL" thing, but for people with a distaste towards typical moba controls, itll make us feel a lot more comfy and welcome.
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i tried for WASD also but it doesn't seem so.
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I'd love alternate movement option too.
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It's kinda fixed on point and click movement
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I have no experience with developing games, how hard would it be to create wasd movement as an option?
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WASD??? And how are you going to use your skills???
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@fibs I imagine that even now, they are planning to let you bind abilities to different keys if you want to. 1234? qerfg?
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Согласен
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I have a mouse with many buttons.
I'd move with WASD (or arrows) and bind all skills to my mouse buttons.
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@gothix said in Consider: Alternate Controls:
I have a mouse with many buttons.
I'd move with WASD (or arrows) and bind all skills to my mouse buttons.
You probably have a $200 Razer. (I have a $10 Logitech. It has left click, right click, wheel click.)
I can already see Fractured hosting LoL-style world class competitions with rules on what mouse macros are allowed -w-
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@FibS I never use macros. I prefer to play "manually" and have direct control over everything I do. I prefer a "skill" play.
However I do enjoy possibility to customize game controls to the way I like it. Its 2018. People use more than rudimentary mouses and keyboards now days. I don't see a single reason why a game would not allow people to customize controls to their own liking.
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I would be very upset if we can't keybind our abilities. It's a must imo.
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keybind is a must nowadays XD. Dunno how they will manage macro but I usually set up macros but I suaully do on my keyboard.
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@fibs said in Consider: Alternate Controls:
WASD??? And how are you going to use your skills???
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@target I hated battlerite move controll. XD So I like to have fractured click to move.
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@finland Yeah, I'm not advocating for WASD movement (I don't mind either way). Was just pointing out that it's possible to have WASD and skills; there are actually a lot of games that work that way, but Battlerite was the only one off the top of my head that was top down.
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WASD and 1-x for skills. Just like WoW has done it for 12 years. The system works with isometric too.
But it was answers already that it wouldn’t happen.
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this is the topic where it was discussed before
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@fibs doesn't cost $200
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@princecorwin does your forum name pay homage to Nine Princes in Amber? or am I dating myself now?