@kralith said in A Point of Concern: "Horizontal Progression":
@myux, @fibs Literally a PVPer plays for the fame not for the item.
And fame in its special way will they get.
We never should forget, there will be things like Prestige and Alignments, there is much space for having a goal about being famous.
The loot the PVPer can get is just a plus for their effort.
why would you pvp for fame. das weird. all i pvp for is either enjoying good mechanics and competing against other players, or challenging myself. drama is always a big plus, too. except if the games horizontal progression isn't designed properly and isn't balanced well (which is a very easy mistake to make) then only players who play for pvps sake will play. thats not the majority of an MMOs playerbase. there needs to be a reason why more nervous or casual players would wanna dabble into pvp, otherwise the pvp community will just be a circlejerk and there'll be no one new or interesting to fight.
@fibs said in A Point of Concern: "Horizontal Progression":
The problem is that people are coming in here expecting a typical RPG with a beginning and an end
im pretty sure literally no one goes into an MMO expecting a proper end, especially one that calls itself a sandbox everywhere, so im not entirely sure where youre seeing these people.
@fibs said in A Point of Concern: "Horizontal Progression":
It seems some players are literally unable to comprehend this and no matter how many times you tell them, it bounces off and they keep going like you said nothing, i.e. they are utterly delusional.
have you considered maybe 1. youre misunderstanding people or 2. youre wording your opinions poorly/vaguely
@fibs said in A Point of Concern: "Horizontal Progression":
But eventually, they'll play the game and be stunned by the reality of it. And if that chases off the most toxic PKers, good, the game will be better without them. Only people who actually like PVP and/or are actually good at it will remain, rather than frail egotists who need a gear / headcount superiority to make up for skill.
the playerbase falling isn't a good thing. the less people there are, the more static the game is, and the more boring it is. then all of the PvPers who enjoy the game will leave out of boredom. this isn't a singleplayer game, there arent magically people who you can play with if no one else wants to play it.
i dont quite remember the term for it but there is a HUGE factor in the popularity of MMOs being how many people are playing it. if theres more people playing, the playercount curve will keep escalating. whereas if theres less people playing, the playercount curve will take a huge dive and the game wont be able to afford its own servers. you sure as hell can't play a circlejerk mmo if the servers are shut down, i can guarentee you that.
your issue from what im seeing is that you consider your opinions to be widely accepted among a large portion of mmo players when it just isnt the case. around 95% of players will never consider any of this shit and just wanna play the damn game and do what they wanna do. if theres no reason for them to attempt to start pvp, theres less of a chance for them to bother. that's all im saying and quite frankly im not sure how you manage to misunderstand it so hard that you feel the need to insult everyone