Patch Log - v.a.2.3.0d
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Please Note
Due to the bugfix on incorrect talent presets we had to delete all existing talent presets and reset all talents memorized. Don't worry, your talent points are still there, so you can just remake the presets. Apologies for the annoyance!
Minor Changes
- Clicking on the icon of a material in a crafting recipe now opens the crafting page of that material if the latter is crafted in the same crafting station / menu.
- Crafting arrows now produces 200 items instead of 100.
Bug Fixes
- It's no longer possible to remove tier 1 "standard" talents from the talent tree by assigning tier 1 "hybrid" talents.
- The buff from Inspire now scales according to the caster's attributes instead of the recipient's.
- Candidate governors that lose the race for candidacy are no longer stuck being candidate forever. Same goes for their supporters.
- The notification on the Book Of Knowledge now disappears also if the book is opened with the J hotkey.
- Paved roads built by players now give the speed bonus like pre-existing paved roads.
- The descriptions of weapon and armor crafting recipes have been mostly rewritten, removing outdated info.
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Clicking on the icon of a material in a crafting recipe now opens the crafting page of that material if the latter is crafted in the same crafting station / menu.
Paved roads built by players now give the speed bonus like pre-existing paved roads.
Very nice changes!
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Great work! Glad to see the Inspire fix!
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Well nuts! I liked that attribute hack
Nice updates going through! Looks like some good progress towards the next phase!
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Loving the roads, we had paved our territory days ago.
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Thank you for the patch! Really appreciate all the hard work Dynamight has been putting in. THREE patches within the first week of the alpha test session!
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What about the thing with arrows crafting 200 now instead of 100? that is new. (I personally don't like it, but surely some players will)
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@Xzait forgot to mention that, added!
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@Prometheus said in Patch Log - v.a.2.3.0d:
@Xzait forgot to mention that, added!
Did all the patch numbers change or am I going crazy. Were they 2.3.3x before?
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@kellewic said in Patch Log - v.a.2.3.0d:
@Prometheus said in Patch Log - v.a.2.3.0d:
@Xzait forgot to mention that, added!
Did all the patch numbers change or am I going crazy. Were they 2.3.3x before?
Shhh you've never seen anything like that!
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@Prometheus said in Patch Log - v.a.2.3.0d:
@Xzait forgot to mention that, added!
One thing I feel I must say, for you to update as a result of the new arrow recipe giving 200 instead of 100, is that the weight of arrow heads and arrow shafts should be changed, or arrows should weigh half as much. Because of the new update, making arrows increases your held weight, instead of decreases it, which makes no sense!!
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@Xzait said in Patch Log - v.a.2.3.0d:
@Prometheus said in Patch Log - v.a.2.3.0d:
@Xzait forgot to mention that, added!
One thing I feel I must say, for you to update as a result of the new arrow recipe giving 200 instead of 100, is that the weight of arrow heads and arrow shafts should be changed, or arrows should weigh half as much. Because of the new update, making arrows increases your held weight, instead of decreases it, which makes no sense!!
True, done