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    Posts made by Zori

    • RE: Story writing competition winner.

      @PeachMcD
      Well maybe when this game picks up and gets more players sticking around it'll be much better then.
      I felt like a Nigerian prince sitting there with all my money that no one wants tbh

      I would definitely take a look at some of your pieces! I love reading peoples work lol

      posted in Discussions & Feedback
      Zori
      Zori
    • RE: Would we be able to use housing blueprints on the next test?

      @Kralith said in Would we be able to use housing blueprints on the next test?:

      @Zori not even be disappointed about competitions.
      Just to say, the time will come where you get heard 🙂 I am sure.

      yeah, it was a good lesson though to be a bit more thorough with the requirements. At the time I ran the competition there were a lot of players who didn't have a key, it looks like they lost interest and decided to come back for the next free/open alpha instead so they didn't bother, which is a shame cause I was definitely considering consolation prizes for people that showed initiative, but it ended up as people with the key already wanting to upgrade theirs but there's much left to be desired with the quality of their writing.

      It was a fail but at least there's a few decent stories that came out of it.

      posted in Questions & Answers
      Zori
      Zori
    • RE: Would we be able to use housing blueprints on the next test?

      @Specter said in Would we be able to use housing blueprints on the next test?:

      @Zori I've asked Prometheus and nope, they won't be available in the upcoming test.

      i just want one good news this week tbh 😞
      I'm assuming that they haven't really gotten around to the design of these things at the moment either?

      I'm just curious to see what they'd look like.

      posted in Questions & Answers
      Zori
      Zori
    • RE: City Claiming Has Launched

      For those interested in the Aristocrat pack.

      ARISTOCRAT PACKS

      When it comes to city density, our plan in the days of Kickstarter was to have 30-40 spots per continent. We soon realized that wasn’t enough and changed the structure of cities to be able to fit way more in the same landmass.

      As of today, the continent of Myr features 121 city areas – that’s 4 times as planned! Because of that, we can safely release a few additional Aristocrat packs.

      The option is not available on the Fractured Store, since re-implementing it would be quite cumbersome, so please reach out to support@dymstudios.com if you’re interested in upgrading your pledge to Aristocrat.

      ARISTOCRAT
      Design your custom, unique Guild Crest

      Construction Plan for an exclusive “Founder Castle”

      Custom painting of your character to be displayed in your home

      Special Ghost Butler pet companion

      Exclusive Aristocrat Armor Skin and Horse Armor Skin

      Invitation to the Fractured launch party (travel not included)

      Official Dynamight Studios shirt, signed by all team members

      Access to private monthly video Q&A chat with the developers

      Unique forum title: “Aristocrat”

      Unique in-game title: “Aristocrat”

      Emerald forum badge

      Emerald in-game avatar badge

      • ALL PREVIOUS REWARDS!

      50 units

      Not sure what the pricing is, or if there is anything added/removed from it.

      posted in News & Announcements
      Zori
      Zori
    • RE: Would we be able to use housing blueprints on the next test?

      @Kralith said in Would we be able to use housing blueprints on the next test?:

      @Zori nahhhh, i would not call it disappointment.
      I would say, whatever we get, we can finally test Towns! 😍

      yeah, i mean i was looking forward to that. I think my disappointment for my competition was just seeping in to other threads right now.

      posted in Questions & Answers
      Zori
      Zori
    • RE: Would we be able to use housing blueprints on the next test?

      @Kralith said in Would we be able to use housing blueprints on the next test?:

      @Zori i do not think that we get the rewards any time soon.
      We have already enough for the personal plots for testing and there will be surely town buildings to set, but don‘t think we will get all planned buildings now.

      I feel like tonight has generally been full of disappointments.

      posted in Questions & Answers
      Zori
      Zori
    • Story writing competition winner.

      Before I continue on with the prize, i'll begin with this statement:

      Thank you to all those that participated! @Donner @Meiki @Vidrik @Basileus @dj35

      Those of you who are curious to read the stories, they can be found here.

      As I was about to give out the reward, I came to a dilemma upon realising that many (if not all) of the participants already posses an adept key, and I wanted to give others a consolation prize for trying, but it seems that they too already possess a key, and that they were simply hoping for an upgrade; which was not the main contention of the competition.

      This was quite frustrating, I will admit. The main purpose of this competition was to allow people who does not have a key to have one in the first place, so that they could play with us in the future, but it turns out that those interested already bought the key, one of them already have an 'eternal' key, it was fun to read their story and I was grateful that they participated, but i believe that the spirit of the competition was already lost.

      I have chosen my winner, I've written a thought out post about why I've chosen them as a winner, I critiqued it, and debated whether it was worth the 'eternal' key, i felt that it was lacking some substance to get to that level and provided feedback that they could use; decided to send out the prize and poof, it seems that this person already has a key.

      This was definitely a mistake on my behalf. I was not specific enough with 'who can compete', and that I was hoping for more participants, and despite outlining that i'd most likely cancel if there were not enough participants, I decided to go through with it anyway as some people have already invested their time.

      I will admit that I am fairly disappointed with the outcome of this competition, I didn't plan it well enough and it seems that almost all of us in the forums already have a key, and essentially are just competing for a better key; but when I created the event, it was right after Alpha test and a lot of people seem to not possess a key at that time.
      It seems that those that stuck around have already invested their own entry to the game.

      So my dilemma is, do I sacrifice my own standards of quality, or do I just upgrade peoples keys instead? I resorted back to the main contention of competition which was to give people without a key a chance to have one, I was not expecting people to already posses one to still compete and be interested, and if they do want a key upgrade, I do have my standards to apply. I'll have to stand by my principle of quality and I won't be handing out key upgrades as the main purpose of the competition was to give those who does not have a key a chance to win one.

      With that being said, I believe it's time to announce the winner.

      Congratulations to Donner for being the selected winner for this event.
      Donner has been awarded with an Adept Key. Seeing as you already posses a key greater than the Adept key, and I do wish to honour the prize, In the future, you are free to choose a friend, or guild member that does not yet possess a key and I shall purchase one for them.

      Some of the things that I liked about it...

      Well structured and it was easy to read (Times New Roman, size 12, 1.5 spacing).
      There was a clear, and well thought out research done for the paper.
      The characters used were true to world of fractured MMO, and has referred to some of monsters we've already encountered in game.
      The story was generally well written and that there is a clear thought pattern emerging from the story, which was easy to read and follow.
      The creativity, vocabulary, grammar and spelling were generally on the spot.
      I also enjoyed the subtle hints and minor details added that implicates a much wider world.

      What could have been improved and what would have made it a more compelling story?

      Personally, I was not as invested on the main characters, Kalos (Kathos? it was misspelled at one point, I believe) and Kardia.
      I would have wished for a bit more focus on their identity, motivations, and what compelled them to brave the night.
      Some foreshadowing for their demise, even. Or perhaps setting up an introduction to why their story, or the story of the Lich Arun'gur has some significance, perhaps then I, as a reader would feel more engaged and invested to the main character(s).

      There was a heavy emphasis on the 'battle sequence' of the story, which took a large portion of the story telling, with that being said, the story and world building was a little lost. While it showcased the writers capability to describe small/minor details, it didn't help captivate peoples interest upon the main characters, which did caused for a fairly dry ending.

      To sum it up, it was a well structured story, what could have improved it was creating an importance to why the story of the "Lich Arun'gur" should be listened to, and for the writer to expand on the identities of the characters so that the audience can feel invested on them.

      With that being said, I find myself in a bit of a dilemma. (refer to previous message)

      As for the others, I wouldn't want to single out anyone so i'll make a blanket statement on what could/would help you with better writing.

      The basics are grammar, spelling and readability. If you're casually chatting on the forum or generally talking then sure, some degree of spelling and grammar gets thrown out of the window, but if you're writing a literature piece, or any papers with an intention of presentation for that matter, please double check your spelling and your grammar.
      Grammar and spelling makes it easy for your readers to follow and comprehend your story.

      There is also a very big difference between an oral story and a narrative piece, always keep in mind that story telling depends on your medium.

      In the same sense that books and writings need to be 'edited' or told in a different manner when being translated to movies, orally transmitted stories also need to be edited to make it fitting for a written literature.

      Your story also needs to have a clear narrative as well, and that the reader should be able to tell which perspective the story was coming from, or the 'entry point' to the story.
      i,e; am I meant to be reading it as if I were reading a report and let my own creativity run wild? or am i meant to be reading it as if I were reading a personal journal/story?

      Most importantly, the theme should be evident from the very beginning and that the writer needs to stay 'accurate' to their narrative.
      If some inaccuracy occurs within the story, it should be highlighted by the writer them self, either explicitly or subtly.

      When I speak of 'accuracy' to the narrative, i'm not just referring to the consistency of the story, but the congruent integrity of the character and the world that they live in itself; and again, if this is not the case then the writer needs to make an acknowledgement of this.

      You have to keep in mind that your job as a writer is to hold the hands of the reader and walk them through the world that you're painting so that you can eventually let go and let them be immersed in your story telling.

      if you guys want a more detailed critique of your piece, you're more than welcome to ask for it.

      posted in Discussions & Feedback
      Zori
      Zori
    • RE: Win a key based on your creative writing skills! (Done)

      @Harleyyelrah

      The pieces aren't really a long read but i'd definitely prefer to wait when i'm not as busy to ensure that i have a clear mindset and not feel rushed before announcing it lol.

      posted in Discussions & Feedback
      Zori
      Zori
    • RE: Would we be able to use housing blueprints on the next test?

      @Ostaff said in Would we be able to use housing blueprints on the next test?:

      @Zori said in Would we be able to use housing blueprints on the next test?:

      focus on the next test as building cities and communities, would building 'pledge packs' houses available then? i.e; ma

      Would be nice to see what all the options we have are, but I think those are probably only gong to be for release like the titles and pets are probably are.

      Who knows! but I guess at this point it's not top of the priority, but hell i'm sure it can drive sales for a limited-time-only opportunity for the cosmetic minded people xD

      posted in Questions & Answers
      Zori
      Zori
    • RE: Win a key based on your creative writing skills! (Done)

      The competition has officially ended as of this moment. Will read and announce the winner(s?) around (29-30th) of June maybe before that.

      posted in Discussions & Feedback
      Zori
      Zori
    • RE: Town claiming is closed in preparation for the fall alpha.

      @dj35 said in Claim your town for A2T3 now!:

      Aww man makes me kinda of wish I had gotten that governor pack though I have no one too govern lololl

      Same!
      I can't even manage my farm at Stardew Valley, what makes me think that i'd be able to govern a town itself? haha

      posted in Town Planning
      Zori
      Zori
    • Would we be able to use housing blueprints on the next test?

      With the main focus on the next test as building cities and communities, would building 'pledge packs' houses available then? i.e; manor, castle, palace, etc., etc..

      I'm guessing that a lot of us are super curious to see what they would look like, I know I am!
      It might even drive sales towards the higher tier packs 😉

      I just wanna see what they look like lol

      posted in Questions & Answers
      Zori
      Zori
    • RE: Town claiming is closed in preparation for the fall alpha.

      @Freas said in Claim your town for A2T3 now!:

      If your guild or community lacks the governor pledge pack, will you still be able to claim a city plot InGame, when the test is live? Or are you just allowed to join other cities, that have been claimed already?

      I'm assuming you'd be able to claim one. The next test is aimed to test out building cities and communities after all.

      Here's to hoping that there would still be available city plots though! but I don't think that all of them will be taken anyway considering the sheer amount of it. I'm more worried about the housing within those plots quite frankly.

      Not having a governor pack just puts your guild in a position where you can't really take the strategic locations; but in a sense, it feels a lot more organic to build one without the pack cause it has that 'bunch of rando's' coming together to build up a city, sure a guild is building it but it feels more organic that way than a pre-planned city.

      posted in Town Planning
      Zori
      Zori
    • RE: Caster offhand

      I would rather see hand-to-hand combat aided by magic quite frankly,
      or perhaps daggers and other magic related stuff, like orbs and pocket sands.

      posted in Questions & Answers
      Zori
      Zori
    • RE: What to do during this meantime?

      im working on a private server for this game im playing.
      i've been trying to look for some games for a while, gave up and decided to run my own PS.

      posted in Off Topic
      Zori
      Zori
    • RE: Win a key based on your creative writing skills! (Done)

      2? more days-ish 🙂

      posted in Discussions & Feedback
      Zori
      Zori
    • RE: Bit confused. No playable version?

      @Amuck said in Bit confused. No playable version?:

      No I understand what they said Although they do word it like it was going last the month of June and have only seen one post 11 days ago about when the next test will be. Last week of june maybe pushed to July and nothing sense. This is the last week of June so I can only assume they mean the first week of july now. I’m not trying to bash or anything I guess I was just hoping for a weekly update or more communication.

      this is funny cause we just had this talk on Discord last night.

      posted in Discussions & Feedback
      Zori
      Zori
    • RE: Daily Message posting

      Daily post

      posted in Off Topic
      Zori
      Zori
    • RE: Bartle's Taxonomy and this game.

      @Tuoni said in Bartle's Taxonomy and this game.:

      I would say that griefers could be a sub-category for killers.

      When examined today, I see the most flaw in Bartle's theory that Killers and Achievers are set as an opposite types, because those can easily go hand by hand as well. Perhaps back then there was no serious goals for PvP and it was just having fun to kill other players without anything particular to achieve. Today PvP offers so much more and typically has a key role in many MMOs, especially in sandbox games. WoW is a good exmaple where these two aspects are combined using a PvP ranking system. Later the PvP evolved from open world to arenas and battlegrounds to offer more goals to achieve on top of the PvP action.

      Now that you've mentioned it a lot of game mechanics/goals are now tied to many PVP aspects, so perhaps some of the achievers are beginning to explore other aspects of the spectrum.

      Perhaps some become puritans and solely focus on 'achieving' what they can achieve, hence why we have players who became 'market savvy'.

      this really did opened up an interesting topic though.

      posted in Discussions & Feedback
      Zori
      Zori
    • RE: Bartle's Taxonomy and this game.

      @Farlander said in Bartle's Taxonomy and this game.:

      I admit I have not read every post in the thread but commenting on the first one I think there are at least two types left out:

      The griefer. This is the person who loves nothing other than causing other players problems, cheating the game and just otherwise causing mischief.

      The capitalist. Someone only playing the game to turn it into real profit. They run bots and could care less about anything the game has to offer.

      i think this is a very good point as we have seen more of this on a larger scale recently.
      but are they really considered gamers though at that point when it seems that they have an ulterior motive? particularly capitalists?

      i remember playing a certain mobile game at one point in time where the devs didn't care too much about the bots in their game because those botters are selling resources/items to players in-game and they use the profit to purchase items on the game itself, so in the end they're still getting profits anyway.

      posted in Discussions & Feedback
      Zori
      Zori
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