I obviously do like Healer- and Supporterbuilds, however, many games haven't been able to balance them correctly and made them either completely overpowered or completely useless. Especially in a game like Fractured, with Bandages and no limits on self-heal, it will be incredible hard to balance it.
Freas
@Freas
Best posts made by Freas
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RE: Support/Healer type builds
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RE: Hello, crafting questions?
Hey Donner!
This FAQ-Video might be a bit old, but I think it's still the devs opinion on crafting and housing:
Currently, in the Alphas, crafting is just basic primitive stuff, but we also have a pretty good enchantment system already.
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RE: Adept Founder's Pack Giveaway!
I might have Luck -100, but I'll give it a try anyways.
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RE: Adept Founder's Pack Giveaway!
Congratulations Zeus! Thanks for the Giveaway, Nekrage, looking for some more luck in the next one
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RE: Dexterity giving speed bonus might be an issue
In the recent test, movement speed wasn't the issue. Melees could easily close up with mages by simply activating enrage and frenzy. I had one person trying to counter my build by keeping me on distance whilst my cooldowns are active, yet he wasn't able to.
However, in this test I kind of share your fear, but not because of Dexterity. Since crits will deal way less damage and skills are likely going to change to deal less damage overall (like Ice Spikes), bandages might be able to make you unkillable in duels, even if you don't move at all.
Outmoving enemies can and most likely will be a huge part of the PvP tho, I like the possibility to focus more on movement speed, rather than damage. It change your playstyle: You will reduce your damage, endurance or resistances to get more possibilities in regards of movement. Even if you might be able to outmove a melee fighter, you will most likely lack the ability to counter a ranged mage or archer, that will just outdamage you. Or in other words: Improving your chances against one playstyle will most likely reduce your chances against other playstyles.
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RE: Another Key raffle
1 hour left for new entries, at least according to the current delay.
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Another Key raffle
The next Alpha-Stage is about to start and some people still seem to lack the keys for it. Don't look any further! You might be one of the lucky 3 in this raffle.
I've got 3 more spare Alpha Keys and I'd love to help some people experience Fractured for the first time
Just write here, that you'd like to participate and which feature of Fractured in general or which new feature in this Alpha you anticipate the most. Entries will be stopped once the server goes live (currently approx. 8pm CEST). So the winners will be able to start playing today.
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RE: Another Key raffle
You are not late, @Klaess. The entry phase is still open due to the delay in the alpha start.
@Nekrage I can just return the compliment. I appreciate your work for the community!