@prometheus all in all the price adjustment and explanations seem just fine!
The VIP still has me a bit concerned:
Increased Knowledge Points gains (from unlimited sources only): ok. i think this is fair enough. You get stuff done faster by being VIP. Doesn't "bother me" as much (maybe cause most games these days have similar features).
Additional study slots: this for me is the worse part. I mean, getting points faster is all fine and dandy, but all players should have to "equally prioritize" due to the slot restrictions.
Crafting tools, gathering tools, inventory slots, unlimited bags, augmented exp, vanity items, all seem fine, but having the double "more exp AND more slots" just seems excessive =P
BUUUT, if you assure us that it won't have that much of a game impact, i guess we'll just have to trust u guys and wait to see how it "feels" ingame right? Maybe it's something you can "tweak" during the tests by giving 50% of people the "VIP bonuses" and 50% "no-VIP" and see the comparison in progress =P ?