Well, I just got a funny idea. How about having 3 different currencies for 3 different races(for each planet) and we can convert these currencies from one to the other with their current value similar to the real world economy?

Best posts made by Clinion
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RE: Suggestion: Currency names
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What I "DO NOT" want to see in this game
Recently, I have been watching alpha tests and introduction trailers of Albion Online. They have so much in common with Fractured in those early stages. However, Albion changed drastically over time and I did not quite like those changes. Here are a couple of things I do not want to see in Fractured(or change in Fractured)
- Albion has no players cities, only cities with rich people buying all the spots. I do not want to see that happen in Fractured.
- Gathering is very unpopular in Albion as far as I see. Game forces you to hardcore PvP and rewards those who does. Consequently people do not prefer gathering. Instead, they do newly introduced dungeons and hellgates to obtain money and gear.
- Related to previous matter, in a sandbox game, I would love to see gathering&crafting be the backbone of everything and they should be the primary focus.
- Being a sandbox game should not indicate complete freedom. Currently in Albion, they are trying to reduce the power of huge alliances and guilds by applying certain debuffs and so on. Instead, there should be limits for number of players in a guild/alliance for proper control.
Those are my ideas and I would love to see what the community thinks about them.
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How to "obtain" in-game money
I know the title may sound a bit absurd and stupid, but I really wonder how to obtain silver, gold , denar or whatever it will be called in game. The devs said "Finding a broadsword in the corpse of a rat sounds a little unlikely? ", so I understood that the rat would also not drop any money. How are we going to generate money in game?
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RE: Spread The Word & Win An Alpha Key!
@Specter Whoops, sorry about that, correct link should be this one : https://ibb.co/ckNwdC4
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RE: Travelling&Exploration
@Logain For example, I was exploring creeping woods and my home was very close to it. So I could go back and forth to eat and sleep and etc. However, after learning all the skills from there, I decided to go to Goblin Hills and the it took more than 45 mins just to reach there. The journey was not very entertaining and I was very far from my home and my items in the chest. I think this is kinda problematic.
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PvE Planet with PvP
As far as I know, Arboreus is a full PvE planet with only limited oppurtunities for controlled PvP. So there will not be random PKing or sieges whatsoever. Furthermore, it is said by the devs that evil aligned players will be heavily punished once they enter the Beastman planet and the planet itself will try to repel them. Is it possible to:
- Beastmen to attack the evil player?
- Evil players to raid towns or kill players with limited oppurtunities?
- Without killing, plundering/stealing/theft?
Would you like to see these kind of actions in the Beastman planet and what are your thoughts?
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RE: PvE Planet with PvP
@humerus For the pillaging/stealing part, the devs said it will be hard but not impossible for evil alinged players to enter the beastmen planet. I thought why evil players would want to enter and 3 possible reasons came to my mind:
- They want the resourceses lacking in their own planet
- They want to increase their knowledge
- They want to kill some "good guys" (for roleplaying purposes)
Latest posts made by Clinion
-
What I "DO NOT" want to see in this game
Recently, I have been watching alpha tests and introduction trailers of Albion Online. They have so much in common with Fractured in those early stages. However, Albion changed drastically over time and I did not quite like those changes. Here are a couple of things I do not want to see in Fractured(or change in Fractured)
- Albion has no players cities, only cities with rich people buying all the spots. I do not want to see that happen in Fractured.
- Gathering is very unpopular in Albion as far as I see. Game forces you to hardcore PvP and rewards those who does. Consequently people do not prefer gathering. Instead, they do newly introduced dungeons and hellgates to obtain money and gear.
- Related to previous matter, in a sandbox game, I would love to see gathering&crafting be the backbone of everything and they should be the primary focus.
- Being a sandbox game should not indicate complete freedom. Currently in Albion, they are trying to reduce the power of huge alliances and guilds by applying certain debuffs and so on. Instead, there should be limits for number of players in a guild/alliance for proper control.
Those are my ideas and I would love to see what the community thinks about them.
-
RE: Suggestion: Currency names
Well, I just got a funny idea. How about having 3 different currencies for 3 different races(for each planet) and we can convert these currencies from one to the other with their current value similar to the real world economy?
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RE: May 2020 Open Playtest
@Prometheus As we are going to test PvP, I am just wondering, are we going to get new crafting recipes for weapons&armors?
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RE: May 2020 Open Playtest
Great news
Only downside is that it will only last 3 days(5 days for backers). I wish it was longer
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RE: Spread The Word & Win An Alpha Key!
I shared some information about the progression system and the general genre of the game in this FB group. It's kinda crowded place full of gamers. I hope to attract some of them -
RE: PvE Planet with PvP
@humerus For the pillaging/stealing part, the devs said it will be hard but not impossible for evil alinged players to enter the beastmen planet. I thought why evil players would want to enter and 3 possible reasons came to my mind:
- They want the resourceses lacking in their own planet
- They want to increase their knowledge
- They want to kill some "good guys" (for roleplaying purposes)
-
PvE Planet with PvP
As far as I know, Arboreus is a full PvE planet with only limited oppurtunities for controlled PvP. So there will not be random PKing or sieges whatsoever. Furthermore, it is said by the devs that evil aligned players will be heavily punished once they enter the Beastman planet and the planet itself will try to repel them. Is it possible to:
- Beastmen to attack the evil player?
- Evil players to raid towns or kill players with limited oppurtunities?
- Without killing, plundering/stealing/theft?
Would you like to see these kind of actions in the Beastman planet and what are your thoughts?
-
RE: Spread The Word & Win An Alpha Key!
@Specter Whoops, sorry about that, correct link should be this one : https://ibb.co/ckNwdC4
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RE: Spread The Word & Win An Alpha Key!
This is from another Discord channel I'm in which has nearly 100 gamers
I asked them to check the Fractured MMO website.
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RE: Spread The Word & Win An Alpha Key!
I posted my referral link to one of my gaming Discord channels. Those guys are hardcore gamers and if I can convince them, they will probably join the guild I'm in
Furthermore, I noticed that there is currently no Turkish community in this game, that's why I invited my Turkish friends to join me in Fractured.