Did I miss something? No levels !?
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So I just found out there's no leveling n you have to manually click everything? As in your targets for each attack n stuff, well I think if I read it right. I've never EVER played a game that didn't have levels so I really don't know how I feel about this. I'm honestly use to leveling up n I've always been super excited about the cap being raised. So I'm just curious how does everybody feel about this no leveling ? How you done this before ?? N I've always been use to clicking on my skills n moving with wasd, but here you move with clicking but how will we click on targets for attacks n move? For this game I'll definitely adjust but how do I adjust?? Either I'm just not getting this or I read something wrong. How will attacking n targeting work?? Im super excited for crafting though. I always loved doin that. Either way I'd love to know how everybody feels about all this.
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@mikey14117 It's a bit particular for many (also me) playing without levels but I think it will be very exciting (I belive they will make a good nob), and for the click to move and the target system I think I'm pretty ready because I'be played LOL for a lot of time but I know it will be different so just wait XD
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@mikey14117 the only levels I think there will be is skill level
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@aries I think it too
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As long as there is some form of character progression (skills is fine), I'm ok with this.
Let's be honest, levels are becoming a thing of the past nowadays. Nobody likes being low level, everyone rushes to max level to access the end game content. If no level means the "good" content is available straight away, that's good.
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The controls seem to be pretty much like a MOBA. You move around with the mouse, aim your abilities and pewpew. From what i've read, targeting in the traditional fashion isn't even a thing.
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@vengu I haven't played MOBAs in awhile but I never really thought about this game in that way, this makes me a bit relieved since the controls for a moba isn't that hard to get into.
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@kris I definitely agree bud !
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@mikey14117 Prometheus has revealed more information about skills here:
https://forum.fracturedmmo.com/topic/308/loot-vs-skill/11
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It is an interesting concept. It will be interesting to see the angles the game takes to replace what we think we need (level progression). It might change the way all future MMOs do it.
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@mazikar I really hope so bud
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Monster Hunter is a game that also isn't lvl dependent. All your character progression comes from learning your characters moveset and acquiring better gear through the process of crafting. So some of that could be incorporated?
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@teeboned said in Did I miss something? No levels !?:
Monster Hunter is a game that also isn't lvl dependent. All your character progression comes from learning your characters moveset and acquiring better gear through the process of crafting. So some of that could be incorporated?
In a way, it is already! :slight_smile:
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@prometheus Ahhh Ha! Well now that is a good hint!