@Shivashanti said in Primitive weapons:
Basically every full loot pvp game is a niche game and most sanboxes are too, so you have a double niche game here
This, and on top of that, some people advocate for basically no grind. Is there even any successful mmorpg without grind out there?
@asspirin
I played Albion long term and the devs are really active. They expanded the BZ, improved HG, added cgvg, portals to royals, cool season rewards, monthly challenges, solo and 5people party random dungeons (last I heard RD for big parties were planned), smaller castles (forgot their exact names), mount skins. The latest update finally introduces hideouts and a bunch of other things, clicky.
Before the introduction of random dungeons, the game was very grindy indeed (party because it was hard to find a spot to farm), but now I think the grind is about right. The reason why I quit playing is that if you wanna be in a guild, you have to join warcamps at least a few times a week. Sometimes people attacked and it was fun, but most of the time you'd just waste 1h waiting and riding horses. My problem is that I can only play about 2h in the weekdays and it wasn't fun.