@asspirin said in How big should guilds allowed to be?:
If such feature is there, hopefully it will be. However depends whether heals are aimed or just "click portrait to heal"
As I said previously, imo we should have both. Skillshot heals should either heal more or have extra effects compared to point and click ones because they are harder to land.
I know, it was just for illustration
I was just making fun of EGO in general (lots of low tier horses, dubious helmets, nonfaction capes etc), not of that specific player (which is probably new by looking at his gear and achievements on the right panel).
lets just hope invisible one shot glass canon assassins will leave them alone to do their thing
If you are in a guild where this happens more than once a month during zvz, you can probably take it as a sign that you need to be in another guild. Usually guilds have a few scouts around the big group who make sure that their backline isn't steamrolled by a flanking group while engaging the enemy.
Of course I agree that dedicated healer is invaluable in PvE <...>
Leaving aside that a character optimised for healing will be by far a lot better healer than anyone else, you can't heal yourself if you are stunned. A dedicated healer who stays behind can heal you tho. In case you missed your CC, you have more tries if you bring other similar skills. As a mage, you want to fill your bar with as many nukes (they usually have a long CD) - every slot taken by a different skill will reduce your DPS in zvz, so probably one escape skill is all you will have. The only way to make a dedicated healer useless is to either have only self-healing spells or completely remove healing.