@Kralith regarding your last post, could you tell me the coordinates of those items? Thanks!
Posts made by Prometheus
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RE: [A2.2.0] No Permission Settings for some Structures
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RE: Vale of Shadows Square
@Onesimee how the hell did you get up there? Relocate exploit to pass the walls?
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RE: Herbal Remedy Craft only using 1-4 bitterleaf and dandelion
Closed as duplicate of this, thanks for reporting anyway!
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RE: Graphics Question
Hi @Marovec, are you referring to these clips? If so, the game was just a prototype back then
When you talk about the current client, have you played in person or are you referring to videos from A2-T1 and before? I'm asking since we've done a lot of post-processing work before this test, including increasing the gamma
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RE: Animations not resetting to walk/movement.
Closed as duplicate, thanks for reporting anyway!
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RE: Lost item when transferring to inventory
Closed as duplicate of this one, going to fix ASAP, apologies for the inconvenience!
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RE: [A2.2.0] Starter Town - Enchanting Table not usable
Correct, you can no longer open it at all now
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RE: Small thing but personally drives me a bit crazy
@Hickory said in Small thing but personally drives me a bit crazy:
Any chance you can have an Audio option to remove UI sounds? E.g every time I click on something in the UI, or open inventory, there are these annoying, distracting sounds. Group them as UI sounds and let us turn them off please if we so wish (I do!), thank you
Duly noted, it should be an option indeed. We'll add it ASAP
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RE: Housing Limits?
@VyrVandalous said in Housing Limits?:
Housing Limits?
Is it limited to the number of houses you can have per account? per character? per character and race? I have plans on having at least 3 houses. 1 in each of the realms. Are my plans in jeopardy? or is this confirmed or known yet?
Thank You
1 land claim (doesn't matter if in town or out of town) per account per planet, that's the plan
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RE: Patch Log - v.a.2.2.0h
@Shrewdcrow @Jimbolini some world items that were created from blueprints placed by a co-owner before the patch have become accessible by the co-owner only because... well, it's hard to explain, suffices to say we should be able to drop a patch later today to "retroactively" fix all existing world items and they should start working properly again
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RE: [A2.2.0h] Can no longer move items around in Rustic 5x5 House
Hi @Amabrar, are you sure you could do all of this before the patch?
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RE: [FRAC-1788] Can't set permissions for chests
@Absolit @Ambush fixed in a220h, although some of the items made before the patch from blueprints placed by co-owner may have become completely unusable by the claim owner. We'll try to get them fixed retroactively in the next server patch, apologies for the issue.
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RE: Cotton Cloth for Scholar Clothes
@BearRod @Roccandil it is possible to change material required from linen to cotton by clicking on the arrow on top of the material in the crafting page of the scholar clothes. Almost everyone missed that though so we made cotton the default option for clothes in a220h
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RE: [FRAC-1782] Frost Blast with faulty AOE damage
Hi @Silynx, we couldn't reproduce this, are you sure the other creatures caught by the AOE didn't just resist the damage? (if so, a "resist" message pops up on top of them). How many times did this happen to you?
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RE: Patch Log - v.a.2.2.0h
@Recoil said in Patch Log - v.a.2.2.0h:
@Prometheus do the handcarts work now too?
Yes, that bug was inserted in the patch 4h ago and fixed in a hotfix patch about 1h ago
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Patch Log - v.a.2.2.0h
Bug Fixes
- Login / character selection / character creation now work fine on 16:10 screens.
- It's no longer possible to duplicate heavy materials by clicking quickly back and forth between a handcart and a blueprint.
- Fixed an issue where items made from blueprints placed by a claim co-owner would be under the control of the co-owner instead of the owner.
- Tanning tubs in town are no longer accessible.
- Killing creatures now correctly progresses tutorial quests even if the player has already completed the knowledge of the creature.
- Cotton is now the default option for Scholar Clothes - this is not really a bug since it was possible to change the type of material used, but most players running the tutorial didn't know that and were left wondering why they were gathering cotton then be asked to use linen.
- No more "ghost" particles of toggle spells (such as Protection From Poison) remaining on the ground when running around with other players using those spells.
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RE: Mar 29 Q&A Livestream + Free Alpha Keys
@PeachMcD said in Mar 29 Q&A Livestream + Free Alpha Keys:
Hi boss! Glad you're up and well!! I got a key from spreading the word, but when I go to the 'PLAY' tab there's no place to 'insert' it. I feel like such a dork for asking, but where exactly should I go with this?
I'm so psyched to play!!!