Fixed in v.a.2.3.0e
Posts made by Prometheus
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Patch Log - v.a.2.3.0e
Bug Fixes
- Fix a bug that would cause tooltips to break when moving the mouse from inventory items to blueprints in the world.
- Recap texts of current bonuses are no longer too close to each other when opening a talent preset for the first time.
- Bounced projectiles from the Ricochet talent now correctly assign loot rights.
- Fixed a bug that would cause the icon of a dragged item (just the icon, not the actual item) to vanish when opening the inventory.
- Characters no longer slide when trying to move while picking up materials from handcarts.
- It's no longer possible to get stuck on unfinished house floors.
- Stealth and Detection enchantments now correctly increase the relative modifiers.
- Fixed a pathfinding bug inside of unfinished carpenter buildings.
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RE: Leather choice is not available when crafting shields.
@Grimshok said in Leather choice is not available when crafting shields.:
You can choose the wood, but there is no selector for dire or warg.
Thanks for making a Great game even better! Not easier, please... just better!
That's correct, there can only be one variable material for each crafted item - the main material
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RE: Housing Bugs
Hi @SmithyJones is your land claim in a town or in the wilderness?
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RE: bug can't build anything in my house
Hi @Smax is your land claim in a town or in the wilderness?
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RE: Think Latest Patch might have destablized something
@GamerSeuss said in Think Latest Patch might have destablized something:
Is anyone else getting wierd hanging around Tool Tip windows, and then getting kicked out of the game only to get to a character connect/starter screen hybrid (has the Stamina/Endurance/Mana/Satiation/Exhaustion meter in the upper left, the mini-map in the upper right, and the word Tutorial in the mid-right, the rest being the character select screen?
It's not related to the latest patch, it's a known issue with the game UI sometimes not being removed when getting kicked out of the game due to connection issues
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Patch History - Fall Alpha
- November 6, 2020 - Patch Log - v.a.2.4.0h
- November 9, 2020 - Patch Log & Mini-Roadmap - v.a.2.4.0i
- November 22, 2020 - Patch Log - v.a.2.4.1
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RE: Patch Log - v.a.2.3.0d
@kellewic said in Patch Log - v.a.2.3.0d:
@Prometheus said in Patch Log - v.a.2.3.0d:
@Xzait forgot to mention that, added!
Did all the patch numbers change or am I going crazy. Were they 2.3.3x before?
Shhh you've never seen anything like that!