Patch Log - v.a.2.3.0e


  • DymStudios - CEO

    Bug Fixes

    • Fix a bug that would cause tooltips to break when moving the mouse from inventory items to blueprints in the world.
    • Recap texts of current bonuses are no longer too close to each other when opening a talent preset for the first time.
    • Bounced projectiles from the Ricochet talent now correctly assign loot rights.
    • Fixed a bug that would cause the icon of a dragged item (just the icon, not the actual item) to vanish when opening the inventory.
    • Characters no longer slide when trying to move while picking up materials from handcarts.
    • It's no longer possible to get stuck on unfinished house floors.
    • Stealth and Detection enchantments now correctly increase the relative modifiers.
    • Fixed a pathfinding bug inside of unfinished carpenter buildings.

  • TF#7 - AMBASSADOR

    Thank you Prometheus and team! 🙂 Your dedication to fixing the bugs efficiently and quickly adds so much excitement for us about the future of Fractured! ❤


  • TF#1 - WHISPERER

    @Prometheus said in Patch Log - v.a.2.3.0e:

    Fix a bug that would cause tooltips to break when moving the mouse from inventory items to blueprints in the world.
    Recap texts of current bonuses are no longer too close to each other when opening a talent preset for the first time.
    Bounced projectiles from the Ricochet talent now correctly assign loot rights.
    Fixed a bug that would cause the icon of a dragged item (just the icon, not the actual item) to vanish when opening the inventory.
    Characters no longer slide when trying to move while picking up materials from handcarts.
    It's no longer possible to get stuck on unfinished house floors.
    Stealth and Detection enchantments now correctly increase the relative modifiers.
    Fixed a pathfinding bug inside of unfinished carpenter buildings.

    NICE JOB!! Thank you! This game is promising!! XD


  • TF#5 - LEGATE

    Thanks for your hard work, guys ! Looking forward to new content !


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