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    Posts made by Gothix

    • RE: Community Call - Translation Help Needed!

      @jetah said in Community Call - Translation Help Needed!:

      @gothix

      but i had no parts in that happening. so it sounds passive.

      Yeah. Most gamers are lazy / slackers and prefer others do stuff for them. So to most of players "revolution is here, I can be lazy and just enjoy the results" will sound more appealing. 😉

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: Loot system

      @jetah said in Loot system:

      @gothix

      bandit has x but only drops x/4. if your luck is good they may drop x/2.

      That is also not realistic. 😉

      You kill the bandit, you look at his pocket and you take all that he has. Why the hell would you take only half? 😛

      (I'm talking only from the realism perspective here.)

      About hiding stuff...
      humans have steampunk tech -> metal detectors 😛
      demons just rip your whole body apart and check every part 😉
      beast men... will not even steal cause they are good, so np there as well

      posted in Questions & Answers
      Gothix
      Gothix
    • RE: The psychology of gaming

      To be able to play the game long term without getting bored (for me at least):

      1. one must have friends

      2. one must have enemies

      3. game should provide multiple PvP options (GvG, sieges, open world mini games and other types of solo and group PvP contests, etc.)

      4. PvP ranking systems for solo players and for guilds

      5. guild ownership over world objectives (bragging rights) which can change when challenged in PvP by other guilds

      6. skill should be more important than gear and SKILL CEILING should be placed extremely high (offers long term progression that is not limited by other game content)

      Take a special note on point 6. Many dev studios miss this one, and their game gets boring very soon. Make skill more important then gear and put skill ceiling very high (like original TSW did) and you will get a game that offers a long term progress to it's player base not dependent on content, but just on players spending time in game and playing, getting better.

      If you put skill ceiling low, you are just shooting your MMO in the head.

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: Loot system

      @thaldrum said in Loot system:

      Does resource are increased by magic find stat or luck?

      This would't be realistic. 😉 Bandit already has X currency on him, he shouldn't magically be able to drop more than he has if a player with higher luck arrives.

      Also what if more people with different charisma were hitting the mob? We would just have unnecessary complications. And little by little such complications build up and drain more and more of Fractured computing resources.

      posted in Questions & Answers
      Gothix
      Gothix
    • RE: Community Call - Translation Help Needed!

      How about "Revolution is Here!" ? 😉

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: World domination 😈 or world protector 😇

      @rotul said in World domination 😈 or world protector 😇:

      i just want to play with people I can put my trust in.

      Trust no one!

      Keep your enemies close, and your friends closer. (Yes it is purposely opposite) 😉

      Laugh with many but don't trust any.

      Carefulness is next to godliness.

      If you can't join them, defeat them.

      Gothix - Art of War -

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: World domination 😈 or world protector 😇

      New race: Lizard-Kin

      Racial bonus: for every 3 hours of laying in the sun and doing nothing you gain one random boon (this can be a knowledge point, a few resources, small amount of currency or something else).

      God: Slackilis, master of sleep and dreams, to give him an offering it is enough to come to temple and slack there for a while.

      Can travel to all planets, but by moving extremely slowly.

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: I LOVE this forum!

      @tulukaruk said in I LOVE this forum!:

      The forum is nice but with many tabs open and slightest problem with transfer it can be very unresponsive.

      Yeah I guess it's limited in that aspect (perhaps even on purpose). After you have opened few tabs, your transfer stops until you close some of them.

      Might be a part of some anti DDoS tech or something like that.

      posted in Off Topic
      Gothix
      Gothix
    • RE: World domination 😈 or world protector 😇

      I'm probably gonna be World Slacker though.

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: what is you favorite scary movies

      Mirrors (2008)

      https://www.imdb.com/title/tt0790686/

      I can highly recommend this one.

      posted in Off Topic
      Gothix
      Gothix
    • RE: How to share to facebook?

      @WhoAteTheCat

      1. Be logged into your Facebook account (or Tweeter - depending where you want to share) in one tab.
      2. Be logged into Fractured MMO website in other tab.
      3. Go to a fractured spotlight article that you want to share. For example here: https://fracturedmmo.com/feature-spotlight-1-three-races-three-gameplays/
      4. At the bottom of the article there are buttons to share to FB or to Tweeter. You have to use one of these buttons to get credit (while being logged into both Fractured and FB - if you are sharing to FB) (or into Fractured and Tweeter - if you are sharing to Tweeter)

      0_1526526370270_FB.jpg

      posted in Questions & Answers
      Gothix
      Gothix
    • RE: Player Run Cities and You

      @jetah said in Player Run Cities and You:

      I'm training honey badgers

      Get yourself high charisma so you can tame and train a whole bunch of them!

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: Which classes/gods/alignment u gonna choose? <3

      Neutral Evil (demon or human). Depending on further info about races that I will accumulate over time. Need to know more about human tech (and about other stuff). Those steampunk body enhancements could be fun.

      Babilis as god if I end up as demon. Not sure which god yet if I go human.

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: Which classes/gods/alignment u gonna choose? <3

      @aistullka you know, you can just edit existing post and write something else. No need to delete and write new. 😛

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: Taming animals

      @nelchael said in Taming animals:

      Fractured features both cosmetic pets and ones that actually fight - but it's two separate things. The former are store perks (or anyway rewards, such as those in The Foundation), they just follow you and can't be harmed. The latter are obtained and trained in game - yes, you can train them too!

      Source here. One of the spotlights also mentions that how many pets you can have with you at once is determined by your charisma.

      I wonder, if I max out my charisma, will I be able to tame and ride an abomination into battle? This has so much potential.

      You will need max charisma to ride @finland 😛

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: "Capture The Flag" GvG contest in Open World

      @Benseine I would certainly love several game types guilds could play in open world. 🙂 There is no need to limit the game number to only one.

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: "Capture The Flag" GvG contest in Open World

      @phaethonas said in "Capture The Flag" GvG contest in Open World:

      You are describing instanced gameplay in the open world. Just because you moved it in the open world, doesn't make it any less "instanced gameplay".

      I am now quite sure you haven't read my post at all. o.O

      If you go and actually read it, you will see guild settlements proposed as flag starting points, and ending points (opposite guilds settlement). You will also see that event starts when guild (their leaders) activate it (similar to activating guild war).

      Everything else remains like in CtF, with just a notion that guilds must be aware that it's open world out there, so others might interfere, but it's sandbox, so that's ok.

      posted in Discussions & Feedback
      Gothix
      Gothix
    • Taming animals

      Shall we be able to tame animals to have as cosmetic pets?

      1. We can not tame any animals (only purchase from cash shop)

      2. We could tame few animals as cosmetic pets but there would be limits to which animals we can tame (for example, we could tame only bunnies, squirrels and cats - but greater variety of animal types would be available in cash shop, like wolves, bears etc.)

      3. We could tame wider range of animal types in the world but only basic models, then extra skins would be available in cash shop (we can tame basic looking wolf, but then cash shop offers 10 more skin variations for wolves)

      4. OPTIONALLY we could tame beast men (so I'm walking around as demon and see @Finland walking around as bear, I tame him, and he becomes my pet)

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: Roadmap?

      @jetah said in Roadmap?:

      Buy yacht!

      As long as someone stays behind to watch over the servers. 😛

      posted in Questions & Answers
      Gothix
      Gothix
    • RE: "Capture The Flag" GvG contest in Open World

      @phaethonas said in "Capture The Flag" GvG contest in Open World:

      I think that your suggestion is not on par with the game's philosophy.

      You know, one should really write some arguments why he thinks this way in a discussion. 🙂

      Just saying, I think X, without any arguments whatsoever is not very constructive.

      posted in Discussions & Feedback
      Gothix
      Gothix
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