@phaethonas said in "Capture The Flag" GvG contest in Open World:
@gothix said in "Capture The Flag" GvG contest in Open World:
@phaethonas said in "Capture The Flag" GvG contest in Open World:
You are describing instanced gameplay in the open world. Just because you moved it in the open world, doesn't make it any less "instanced gameplay".
I am now quite sure you haven't read my post at all. o.O
If you go and actually read it, you will see guild settlements proposed as flag starting points, and ending points (opposite guilds settlement). You will also see that event starts when guild (their leaders) activate it (similar to activating guild war).
Everything else remains like in CtF, with just a notion that guilds must be aware that it's open world out there, so others might interfere, but it's sandbox, so that's ok.
I read it and I explained why it doesn't fit the open world mechanics/concept. What you propose is not intergrated into the open world.
And how exactly it's not?
Guild settlements - ARE in open world (they can be used as flag points) (for example, flag posts placed in middle of guild settlement)
Players - ARE able to run through open world with flags
Players - ARE able to drop flags in open world (to ground as item) and other players ARE able to click on that flag and re pick it or return it to base (same like in instanced CtF, no difference there)
Score - CAN be calculated, same like score from guild wars can be calculated
CtF event - CAN be started from same UI that guild wars are started from
So there isn't a single reason why CtF wouldn't be able to run in open world.
The fact that YOU (personally) wouldn't enjoy playing this in open world (where other people might interfere) is another issue. It does not mean that CtF can't be placed in open world, it just means that YOU yourself wouldn't enjoy it being played like that (which is again not a problem for anyone else, not everyone has to like everything).
I, on other hand, would enjoy it very much. CtF being in open world, with extra danger from other random players interfering, would bring me a lots of fun and enjoyment. I love PvP, and open world CtF (with all the extra danger involved) sounds awesome to me.
So instead of saying that CtF in open world can't be played, rather say what you really mean, that YOU (personally) wouldn't enjoy playing CtF in open world (with extra risk involved). I myself, and many others, would enjoy playing it like that very much.