Steampunk Technology: What we can expect to see in Fractured?
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Ahh the humans will get technology huh welp that's cool but you know what demons get big ass swords that's all we need bois overwhelming strength beats everything else
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So does that mean we can spec into bayonets and revolvers in this game? Hahaha.
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@Tuoni ahhh NOT familiar with Daleks? How is such a thing even possible?
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@Gibbx said in Steampunk Technology: What we can expect to see in Fractured?:
@Tuoni ahhh NOT familiar with Daleks? How is such a thing even possible?
I do not remember those been shown on TV or being a thing at any point. Anyway, it seams I have not missed much.
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@OwlsaneGaming im 100% agree, i do not know how it will be implemented, but how i run it in my head, this will totally break the settings, and probably make me less comfortable in the game.
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Brass
Steampunk items will also affect for professions and as we know the main ingredient in steampunk stuff is brass. Brass is mainly alloy of copper and zinc. Now we can presume that copper is quite common gatherable resource, but maybe zinc could be more uncommon. Moreover, if there is a need to create different kind of brass alloys, there is a chance to add e.g. materials like lead, manganese, aluminium, silicon or arsenic to make this happen.
Special brass alloys can only be smelt in specific furnaces if wanted (secret labs in Syndedia). Some ingredients can be found as rare drops from resource nodes, and maybe the most rare ones even just from asteroids.
And when speaking more general.. All resources does not need to have own nodes and they can drop as secondary resources, when others are quite common and some in other hand extremely rare.
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Those people who are concerned about mixing middleage fantasy setting with steampunk theme. Have you ever played WoW? There was a lot of steam and mechanic technology involved with high fantasy. Did that felt weird? To me, no, and I do not remember any complains from other players either. Maybe in Fractured this can be somehow similiar. At least this can be close enough comparison what came up my mind.
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@Tuoni i haven't played WOW
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@grofire said in Steampunk Technology: What we can expect to see in Fractured?:
@Tuoni i haven't played WOW
Okay, maybe there is some other game which you have played, and which mixes fantasy and technology in way you do not mind? Think hard.
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@Tuoni there isn't, i hate when games mix timelines, it always looking to me like there was a lazy writing, "if you can't put cool stuff in your main timeline, just make several timelines - that should be cool." and i do not like this thinking.
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Hmm. I'm not sure I see Steampunk as mixing timelines. Technology generally springs from necessity, but it doesn't seem likely that the beastmen or the demons would ever need or want to use advanced technology, no matter how much time passed over the centuries, since both races have significant innate, divine, and magical power available to them.
Humans, on the other hand, are weak in comparison, thus it makes sense they would try to compete via technology. In that vein, steampunk tech seems a reasonable development.
I also note that the human Lich transformation could again be called an attempt to bridge a power gap (perhaps even allowing unlimited lifespans to better pursue technological advancement), whereas the Angel and Abomination transformations seem more about karma reversal.
The counter to what I'm saying is magic: if humans have enough access to arcane power, they might pursue magic-based tech instead of steam (spellpunk? ).
Even so, that's competing in kind against the magic of Beastmen and Demons, whom I'd expect to be experienced in the arcane arts, whereas steampunk tech may be more likely to present military problems Beastmen and Demons have yet to encounter or defend against.
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@Roccandil said in Steampunk Technology: What we can expect to see in Fractured?:
Humans, on the other hand, are weak in comparison, thus it makes sense they would try to compete via technology. In that vein, steampunk tech seems a reasonable development.
Yeah, shortly, it is pretty much this.
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@grofire said in Steampunk Technology: What we can expect to see in Fractured?:
@Tuoni there isn't, i hate when games mix timelines, it always looking to me like there was a lazy writing, "if you can't put cool stuff in your main timeline, just make several timelines - that should be cool." and i do not like this thinking.
Oh well, we all have our affections and it is hard to argue about those. I guess mixing different eras and themes comes always with a risk of failure, but in other hand, it can create something new, fresh and interesting. It is all about how it will be implemented. Combining different ages together have not been a big issue for me personally, it is the result which matters most.
Moreover, if we think our world and our history. Nations and cultures have basically lived in different advancement stages all the time. Good example is the British empire and how they were the most advanced nation in 1800s. Reason for this was industrial revolution, which was about fast development of coal based steam power solutions. When some other europen countries followed short behind, rest of the world was easily few hundreds of years behind the top progression. Now in Fractured I can see a lot of similarities for what happened in real life, so there is nothing weird about human technology and steampunk theme. I hope this gives at least a little bit different kind of perspective to the whole steampunk case.
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@Tuoni but you said it, the UK ruled over the world, that what a better technology do, so I do not understand how they will mix steampunk theme with medieval theme, and balance it.
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@grofire said in Steampunk Technology: What we can expect to see in Fractured?:
@Tuoni but you said it, the UK ruled over the world, that what a better technology do
Actually I did not say they ruled over the world, I said they were the top nation in technology progression. However, yes we can say they were also the most powerful one, but it was not a total domination. Competion was very tight between several European nations.
so I do not understand how they will mix steampunk theme with medieval theme, and balance it.
It will be balanced with supernatural powers. Humans have technology and Beatmen/Demons have special supernatural abilities.
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@Tuoni as i said before, i will defiantly give it a go, hope it will be better then how its in my mind.
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I sure hope to see a magnetic inversion top hat...
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I would love to see some "risk vs. profit" technology.
For example, an eye implant that can make you able to see better in dark (without having a torch), but if someone lights up a torch near you, and you didn't deactivate this implant, you will get blinded for a while.
Something that gives benefits, but also has risk attached to it, or some drawbacks.
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@Gothix said in Steampunk Technology: What we can expect to see in Fractured?:
I would love to see some "risk vs. profit" technology.
For example, an eye implant that can make you able to see better in dark (without having a torch), but if someone lights up a torch near you, and you didn't deactivate this implant, you will get blinded for a while.
Something that gives benefits, but also has risk attached to it, or some drawbacks.
I'm sure it'll be exactly like that, at least inferior versions of implants.
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@Xzoviac said in Steampunk Technology: What we can expect to see in Fractured?:
@Tuoni steampunk lich in a steampunk dungeon/castle could be cool
Like this?
Or steam powered battle armor?