From all the skills being added which one seems to be just from the name alone the "coolest " or best
most useful
Assassination
Shadow Dance
Shadow Step
Shadow Walk
Hunting (formerly: Marksmanship)
Powershot
Ricochet
Warfare
Shield Block
Shockwave*
Abjuration
Absorb*
Protection From Poison
Alteration
Verdant Regrowth*
Conjuration
Infectious Burst
Totem Of Decay
Invocation
Frost Blast*
Shocking Lash*
Restoration
Minor Healing*
dj35
@dj35
I'm here
Best posts made by dj35
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New skillsposted in Discussions & Feedback
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RE: Stretch Goalsposted in Questions & Answers
I understand the want for more features but I still think they should focus on the basics game figure out how to do all the things they already promised before adding more workload
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Skills gained through different meansposted in Discussions & Feedback
Alrighty so we all know that skills can be gained by killing a certain amount of the same monster ( might he subject too change later )But what about the other ways of gaining skills I mean picking up a whole lot of plants should gain a skill maybe even chopping down a hundred trees
What I'm saying / asking is how do you think the gaining of skills via not killing things should work whether it be collecting a hundred types of herbs idk just throw out some ideas
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RE: Concerns related to the attributesposted in Questions & Answers
I believe that is the whole point you cannot be good at everything you Ethier choose one or two or you become mediocre
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RE: Some logs from chopped trees aren't klickableposted in Bug Reports - Closed
@Daigon that is a correct you just gotta try and knock them over from the stumpt
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RE: Skills discussion and general questionsposted in Discussions & Feedback
@Specter you see that's what I'm taking about I personally believe certain abilities shouldn't be obtainable depending on race or alignment
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RE: Fractured Content Pills - Week 20, 2019posted in Minor Releases
Not gonna lie it would be kinda cool if the screen went dark when you were put to sleep
(I know it's not happening but but I can dream) -
Spawn problemposted in Bug Reports - Closed
Im sorry I know it'll get fixed but I gotta bring it up earlier yesterday in the game I found a spot where a lot of deer gathered it should have been when I got close that they decided to run away which they did doo but they kept coming back until I slaughtered enough of them to get 100% deer knowledge plus some more I think it shouldn't be that easy for me to attain that I also think that deer should drop the skill fleet foot or something ( meaning they should gain a skill as well) (So, all in all, I think the pathing should be made better which will happen I am sure when they see others of there kind die they should run maybe when the deer with antlers see someone die they should attack besides that give them a skill fleet foot making them faster or something.
Latest posts made by dj35
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RE: Humans suckposted in Discussions & Feedback
@Xzait Look man we basically caused nuclear warfare on this planet and blew it all to hell the humans deserve to get invaded by the demons. The demons got a trash planet because of human actions. I belive this is just justice
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Humans suckposted in Discussions & Feedback
Humans are kinda trash, I always find it funny that the game lore itself says humans are trash. I am referring to how humans caused the fracture. We can't even get our act together in a game hahahaha.
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RE: Hello New alpha player hereposted in Welcome to Fractured
@sena26 heyo and welcome too the game
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Give me new lore or give me deathposted in Discussions & Feedback
New lore stuff please that's all
(Whether that be stuff found in game or stuff out here to read)