An inherent contract system would be amazing. Simply put as a leader of a town being able to produce, or direct people to produce items or gather resources is huge. Imagine I want to travel around and see another city. I could show up, find their stores, review what they need and set off on “quests” to obtain those things (be them x iron ore. X hide, x person for bounty). This would provide me income as I travel around and still let me earn to maintain a lifestyle and repair items/obtain new ones in the area. I think PVP has many different benefits depending on the race chosen. Beastmen learning to defend themselves from invasions, or to explore off Arboreus. Humans to prepare for the long nights of invasions. Demons because killing will provide resources. Give creative players a tool to add and create and we will.