Fixed in v.a.2.4.0l
Posts made by Prometheus
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RE: Patch Log & Mini-Roadmap - v.a.2.4.0i
@Serializer said in Patch Log & Mini-Roadmap - v.a.2.4.0i:
Wait tanning tubs are 4 hours? I always get 16 hours ? Or was that a derp?
Wrote it wrong, my bad. It's 16
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Patch Log - v.a.2.4.0l
Bug Fixes
- Fixed a bug that made player houses not register correctly with their claim after being built. This prevented owners from placing items in them. The fix is retroactive - all existing houses should be fine now.
- Fixed a bug that made farming plots impossible to place in some Fertile Grounds nodes. Most famous case: the node of the city of Zenith.
- Enchantments on weapons now assign their properties to the wearer correctly.
- Fixed a bug on the Smeltery that made some alloys impossible to make (e.g. bronze) or be dependent on the order in which the ores where added to the station.
- Monsters should no longer stop attacking when fighting. Moreover, we fixed the attack speed of monsters, which had become much slower than it was meant to be for several creatures.
- Fixed growing / stable / decaying titles for cities (they were always marked as Stable in the map and Decaying in the town hall before).
- Changing crafting category (e.g. "tools" to "weapons") no longer allows crafting with non-allowed materials.
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RE: Escaping poison effect using mount
That's intended, your horse takes all damage aside from direct HP loss (e.g. exhausted)