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    Best posts made by Myux

    • Consider: Alternate Controls

      heyo this game seems real neat and id love to try it out but i have a MASSIVE distaste towards moba-like click to move controls. can yall gimme uhhhhhhhhh wasd ~(˘▾˘~)

      didnt think the discussion in here would be so spicy lol ok ill explain better

      so implementing an entirely new control scheme is very far from easily done in a day, but i think the benefits would be good. u have to consider who your playerbase is when it comes to typical MMOs (by typical i mean open world rpg and whatnot). as popular as click to move mobas have gotten in recent times, i dont believe their control scheme would translate well to a more relaxed and flexible gameplay style like an RPG.

      click to move is more of a singular gameplay style way of controlling. its essentially made for being able to click a location so you can check on other stuff thats important while doing that. in a typical mmo, all you really need to keep track of is your character. if theres no camera to fly around with while your character is moving around, theres no real point of click to move. which is why games like battlerite chose WASD controls while being moba-styled too. its pure combat, and wasd offers much more precision, and frees up the use of the mouse to just aiming attacks. im very much a competitive pvper and the idea of the combat being me having to juggle movement and aiming attacks with the mouse just sounds awful to me.

      this definitely isnt a "PUT THIS IN OR YOUR GAME WILL FUCKIN FAIL" thing, but for people with a distaste towards typical moba controls, itll make us feel a lot more comfy and welcome.

      posted in Discussions & Feedback
      Myux
      Myux
    • RE: Hand Holding

      the concept of "hand holding" isnt a simple "you either do it or you dont" thing. theres an extent to where you absolutely need a tutorial and need to decide how much you want the player to figure out on their own. obviously for people following the game since early as hell development u aint gonna need much of a tutorial about anything other than controls, but tutorials are supposed to be designed around people who pick the game up without knowing much about it.

      as for my preferred amount of tutorialization, basic controls at the start, tell em how to kill a thing, afterwards give the option to talk to NPCs or something to learn how the more mechanical stuff works. and make use out of hovering over stuff!!!! cant tell the amount of times i wanted to know exactly what DEX did but there was no way to know in-game.

      posted in Discussions & Feedback
      Myux
      Myux
    • RE: FibS's big dumb semi-curated NOT official "I want this kind of Beastman!" topic

      haha. furry.

      no wait you actually said that in the op post. so much for my joke

      posted in Discussions & Feedback
      Myux
      Myux
    • RE: NO tank mages

      thats...an incredibly specific thing to be mad about? why is character build customization an issue? also im pretty sure this game isn't gonna be a trinity role game, tanks might not really exist as they do in WoW+clones.

      posted in Discussions & Feedback
      Myux
      Myux
    • RE: A Point of Concern: "Horizontal Progression"

      @kralith "gear that's hard to get" is all I need (durability helps too), but i'm not certain on if that will actually be the case in execution. All of the developer notes put emphasis on how the game "isn't a grind", which could mean the supposed difficult to obtain materials would actually be a simple task for someone in endgame.

      Also, I understand perfectly what you're trying to say, but you're assuming too many things about how the game will be designed when everything is uncertain currently. There's no way to know if anything will actually be rare and valuable or not, because the devs could make a poor estimation.

      and i could do without you pretending i'm an idiot when it's just you not considering the wider picture. Developers aren't robots, they can and will make mistakes. All my post is about is a request for them to be careful around a delicate mechanic. So chill with the passive aggression.

      posted in Discussions & Feedback
      Myux
      Myux
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