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    Best posts made by Gothix

    • RE: WoW Classic is coming

      I'm playing it because there is nothing else interesting to play atm.

      First and foremost, Classic is not Vanilla not even close. Classic is much easier to play then vanilla ever was.

      There are so many differences that one can not even begin to describe, even in raid encounter mechanics.

      • many raid mechanics are different (just one example garr adds do not explode all at once if garr is brought below 50% before they are dead so you can nuke garr simply keeping all adds banished...)
      • classic is nerfed to hell and back compared to vanilla, for example some attacks during raid encounters do 90% less damage than in vanilla (300 instead of 3000 for example) so many attacks that one shotted you back in the day you can now just shrug off and continue as nothing much happened
      • many other differences

      Main issue why its like that is, because Blizzard took retail version of Azeroth world from Legion (which is extremely nerfed compared to vanilla, mechanically and by numbers), and then tried to tweak it back so it's little closer to how it was back then, but there are so many things to tweak and of course they failed to tweak so much of it.

      So basically classic, on the first look, looks like vanilla, but it isn't even close to it.


      That being said, its a nice game to pass the time while waiting for something more interesting. For a bit of nostalgia, and for social aspects.

      I'm playing (alliance) mage and a hunter (there is waaaay too many mages in all servers btw.)

      There is waaaaay more horde than alliance so if you want to do BGs, then go for alliance, queue times are MUCH shorter. But if you want easier life in open world, roll a horde.

      posted in Off Topic
      Gothix
      Gothix
    • RE: Are there any unknown / unused professions
      1. Epidemiologist - if game adds diseases (can be both human, animal and plant diseases) - they could go do their job so the crops don't fail, and people and animals do not die, they could also purify waters if pollution comes. They can also serve as animal doctors, heal pets, mounts, etc.

      2. Detective - when murder happens, some trails are left behind, then detectives are needed to investigate the scenes, and track down murderers using hints and evidence, the better skilled detective, the higher chance his search will end up successful

      3. Mentalist - can get glimpses of where other people are located, how far away lands look, if there is incoming disease or natural disaster, etc etc. could work well with detectives but also for many other issues

      4. Politician - can get positions in player run cities, the higher politician skill, the better bonus they can provide to the city, depending on what they will do (what actual position they will have)

      5. Saboteur - able to infiltrate enemy territory / enemy cities and cause damage, cause city bonuses to drop, and various other stuff. In open world they can function as spies / trackers, they can set traps that can be used in open world group (and solo) PvP, they can also be invaluable in sieges, causing special damage to enemy walls or offensive machinery.

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: Switching Characters

      @Jetah there is r1, r2, and r3 of each skill, so players that have r1 will be less powerful than players that collected r3.

      Fractured tries to be more friendly to new players than other MMOs, by not having levels (no easy ganking lvl 60 vs lvl 10), and having a limited skill bar slots (so you cant go with 100 skills vs a player with 3 skills), but make no mistake, players that have done more, and have collected more skills and their more powerfull ranks will be generaly more powerfull than fresh players with only few basic r1 skills.

      The power gap will not be as strong as in other typical MMO (and that's good) but there will be a power difference.

      posted in Questions & Answers
      Gothix
      Gothix
    • RE: Alphabet Game!

      Antidisestablishmentarianism

      (yes it is a word) 😛

      https://en.wikipedia.org/wiki/Antidisestablishmentarianism_(word)

      posted in Off Topic
      Gothix
      Gothix
    • RE: Are there any unknown / unused professions

      @benseine said in Are there any unknown / unused professions:

      @gothix epidemics in MMO is bad idea 😛 I make more account to spread disceases on other planets on purpose before invading 😈

      Edit: I spread epidemic everywhere before I go on holiday so I miss less action 😈😈😈😈

      Haha

      I always remember that blood epidemic in WoW. 🙂 Maybe if they had epidemiologists it wouldn't be such a disaster! xD

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: Feature Spotlight #6 - PvP, Alignment & Crime

      I would just like to pop in since I see people writing how it's all about horizontal progression, and how everyone has a chance to learn everything, and thus all have a shot at being anything with equal success.

      This is not fully correct.

      The main reason for this is the stat system (DEX, STR, CON,...). This will be fixed, and If you go with 20 INT, 20 CHA, 10 STR, 10 CON for example, you will never be able to fully excel as warrior even if you learned all 400 skills.

      It is about horizontal progression, but at no point will everyone be equal, as everyone will always be limited by their initial stat distribution that can not be changed.

      The point is if you are an archer, and you learn all the skills, you may become extremely versatile archer with an ability to adapt to many situations, but you will always (from min max perspective) only be an archer. You may wear a warrior gear, and use warrior skills, but you will always be at disadvantage from any warrior that chose warrior stats on start.

      And this is the system that I actually like. It allows for great versatility, but still defines you as a class from min max perspective. (It still makes sense to have alts to play a different class, specially if you combine it with different race).

      This is also good from PvP perspective, as people are allowed to adapt, but at no point everyone will be exactly the same.

      posted in News & Announcements
      Gothix
      Gothix
    • RE: Switching Characters

      @jetah said in Switching Characters:

      @gothix
      Expecting ahorizontal power growth, it’s possible that rank two and rank three will only grant 1% power each or the difference between rank 1 and 3 can be 1%. Then again ranks do not have to grant power they can grant utility.

      But extra utility still means an extra advantage. A spell doesn't have to deal more raw damage to be more powerful. Extra CC duration, harder slow effect, lower mana cost, whatever,... still makes r3 spell more advantageous then r1 spell, and player equipped with r3 spell assortment will beat a player equipped with r1 spell assortment (assuming their skill/gear/circumstances are equal).

      posted in Questions & Answers
      Gothix
      Gothix
    • RE: Dungeons

      @benseine said in Dungeons:

      @gothix c'mon Gothix, let them have those few knowledge points on Arboreus we can't reach. We evil demons will just camp the most looked for knowledge points on Tartaros and see if the beastman can lvl more of those +400 skills to lvl 3 then us 😈😎😈

      Or play as human, get 120 attribute points, get all good knowledge first, then drop to evil and get all evil knowledge. Get human tech, and play as evil humans and control lands on human planet.

      This also sounds appealing, as playing demon does.

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: OST Update - Main Theme V1

      I'm not musician to give as nice analysis like @Rehmius but I can say "Good stuff!" 🙂 I like it.

      posted in News & Announcements
      Gothix
      Gothix
    • RE: Switching Characters

      @tulukaruk said in Switching Characters:

      Prometheus once said that the difference between r2 and r3 won't be too much but in other place he said that once guy should be able to kill 4... so we'll see 😉

      Well on it's own, just one spell r2 vs r3 will not be a game changer... but all skills in your bar r3, vs having all of them r2 or r1, it will add up. Together with other factors, that will also add up bit by bit, a veteran player will gain a certain advantage over fresh player.

      Fractured will be good because this advantage will likely not be too large, and fresh player can make up for it with his skill. That's the point.

      However, 2 players having equal skill.. veteran player will have certain advantage over fresh player, and that's cool.

      posted in Questions & Answers
      Gothix
      Gothix
    • RE: Dungeons

      Still I believe all knowledge should be reachable for everyone. Otherwise it just means showing affinity for one player group. Following the path of other MMOs that catered to PvE crowd.

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: Kickstarter Update - Pledge Packs

      I would just like to say that foundation points SHOULD NOT be included as KS reward.

      Foundation points serve as entrance to Alpha 0, and it was stated that Alpha 0 would be a reward for early community activity: being helpful on forums, sharing news about fractured etc. (So an active community member could get a chance to enter Alpha 0 even if he didn't spend any money yet.)

      If foundation points are added as KS reward, then Alpha 0 access becomes directly a payed access: $$ -> Foundation Points -> Alpha 0 access.

      This means that people that were active and very helpful community members so far could be left without alpha access if they don't spend cash on KS (people that do spend cash can surpass them in FP amount). So that's a big NO from me for adding FP to KS.

      posted in News & Announcements
      Gothix
      Gothix
    • RE: Switching Characters

      @dybuk said in Switching Characters:

      @gothix said in Switching Characters:

      All players should be "forced to" PvX if they want to max out their possibilities.
      Players that only do PvP or that only do PvE should be at disadvantage compared to players that do full PvX.
      What you wanna do is your choice, but player that "does" more than you should "have" more than you (in all aspects)

      Remember about Beastmen - in their case PvP will be vey small part of the world if present at all...

      Beastmen have an option to travel to Syndesia and to Tartaros to PvP, that's more than enough, and if that's not enough for them, they have an option to play another race.

      Everyone has a choice. And if you make a choice to not do something, that's on you. You should have the consequences of your choice.

      Also remember, Beastmen will have a possibility to do more (easyer) PvE than other races as well, and then travel to other planets to PvP. Demons can't do that.

      So, everything I wrote stands. Beastmen are even in advantage due to their protections.

      posted in Questions & Answers
      Gothix
      Gothix
    • RE: PK punishment

      @finland said in PK punishment:

      @gothix Insults? I have not insulted people. I'm just trying to show the difference between PvP and Pking.

      Well basically calling other players (for whom you have no idea about) skill-less, and just pkers that attack weaker targets, saying they are not able to pose any real competition at skill based combat.

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: Kickstarter Update - Pledge Packs

      @Jetah yeah I agree, in full loot PvP game there should be no combat advantage gained by spending cash, or game will very quickly loose most of it's player base and die.

      VIP can exist, but only in form of unique cosmetic rewards, perhaps a minimum convenience, but nothing that affects combat should be there.

      posted in News & Announcements
      Gothix
      Gothix
    • RE: Newsletter Email

      Advice: if you are using gmail, create custom folders and custom filters, and make them sort important mail in appropriate folders, not marking it as spam (that's what I do).

      For example for Fractured: I made a separate folder called Fractured, and created filter that sends mail from official Fractured addresses to that folder. You can put "not a spam" check mark in filter (among other check marks).

      This is how Fractured mail never ends up as Spam, and never mixes (get lost) with other mail. I always find it in own folder.

      posted in Questions & Answers
      Gothix
      Gothix
    • RE: PK punishment

      @benseine said in PK punishment:

      @finland well then you have all asian mmorpgs at your disposal. they all have seperate zones for pvp and/or retarded karma system. so don't complain.

      I was following Ashes of Creation so far with great interest, but recently I gave up on it. Then I came and joined to here.

      AoC had great promise, but then they confirmed rock paper scissor system, that basically ruins all 1vs1 and small group PvP everywhere, and completely rekts 1vs1 arena.

      Also they have this retarded PvP punishment system, where if you are killing players that do not wish to fight back, you are LOSING your stats, until you become a 2 shot target, also your gear has a chance to break.

      Devs at intrepid studios actually have face to call that PvX, and actually think PvPers will come and play that crap.

      Needless to say, I logged off from there and never came back, and will not. Right now I am hoping Fractured will be good for PvP crowd.

      Sadly most MMOs i followed over past time got ruined by devs catering to sensitive folk.

      posted in Discussions & Feedback
      Gothix
      Gothix
    • RE: Weekly Drawings - Be Active & Win Foundation Points!

      @benseine said in The Foundation - Weekly Drawings:

      I'm the first who "hyped" Fractured on mmorpg.com 😎😎😎

      https://www.mmorpg.com/fractured/hype

      Nice, I tried to add to the hype, but they said my account is too fresh and missing a rank (I never used account on that website before).

      I'll add to the hype when I rank up. 🙂

      posted in News & Announcements
      Gothix
      Gothix
    • RE: reimbursement of clan / ally events equipment

      I still don't understand the question. 😛

      Fractured is full loot MMO. If someone loots your equipment, it's his now. If he will return it to you because he is in ally clan, it's his choice. If he doesn't wish to return it, you are free to attack him to try to kill him and take it back.

      Unless you are talking about clan management, where clan bank finances member gear, and you want some kind of automated report so clan leader (or officers) get so they know what exactly members lost in war. But I guess that would not be easy to implement.

      posted in Questions & Answers
      Gothix
      Gothix
    • RE: Community Call - Translation Help Needed!

      Hello! I am not a member of one of those nations that you originally requested translations for, however, I would still like to provide translations to my own countries language (Croatian) and leave them here because... well you never know if you are going to want them at some point in time. 🙂

      Tbh, you could also name this section Balkanski Forum (Balkan Forum) as several nearby European countries understand this language and use 90% similar language. Balkan European region holds quite a bulk of players. 🙂

      So here goes, for Balkanski Forum:


      Forum texts:

      • Predstavi se Fractured zajednici!
      • Razgovaraj o Fractured-u i reci nam svoje prijedloge i ideje.
      • Imaš li pitanje? Priupitaj djelatnike Fractured razvojnog tima i zajednicu igrača!
      • Pretstavi svoj budući klan ili objavi svima da si u potrazi za jednim.

      AD1 texts:

      • Dinamični MMO
      • Prvi otvoreni Sandbox MMORPG koji nudi akcijsku borbu, interaktivnu okolinu, odsustvo "farmanja", ekonomiju vođenu od igrača te kolonizaciju svemira. Pridruži se revoluciji!
      • Pridruži se već DANAS i zgrabi šansu da OSVOJIŠ PRE-ALPHA KLJUČ!

      AD2 texts:

      • Prvi Sandbox MMO-ARPG (akcijski RPG) gdje odabir rase ima značajan utjecaj na tvoju igru. Pridruži se revoluciji!
      • Ljudi: Potpuno Slobodna Volja
      • Ljudi-Zvijeri: Život u Harmoniji
      • Demoni: Krv i Teror

      AD3 texts:

      • Zaboravi stare MMORPG klišeje i uđi u svijet gdje je svaki predmet proizveden od igrača. Pridruži se revoluciji!
      • Proizvođači i Prodavači
      • Farmeri i Pastiri
      • Rudari i Drvosječe
      • Lovci i Sakupljači

      AD4 texts:

      • Dosta ti je MMOa gdje zabava počinje tek 80 sati nakon što si započeo igrati? Pridruži se revoluciji!
      • Uključi se odmah u akciju
      • Zaboravi "farmanje", prigrli znanje!
      • Svaki dan nova igra
      posted in Discussions & Feedback
      Gothix
      Gothix
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