It's a very early alpha release. Not much of a "game" yet, more of an advanced proof of concept.
Best posts made by EXCIDIVM
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RE: Why this game is not fun
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RE: Fall Playtest Open Weekend
Haven't tried this game in years. Time for me to give it another try.
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RE: Is this game worth it
@AEllipsis It has a very solid foundation. The engine looks and feels good, the framework sounds promising, playing it "feels good", the devs have a clear and interesting vision.
But we're still a few years away from being able to judge what "endgame" will be like.
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Anyone afraid of a sellout?
Whenever I get super hyped for a promising MMO by a small indie studio which REALLY creates something with all their heart, I can't help but get scared of the inevitable sellout to a bigger publisher.
Had this happen a couple of times over the years. Great games like Fallen Earth, City of Steam and promising ones like Ashes of Creation got sold out by crowdfunded indie studios to big and greedy publishers who either turned the games p2w, dumbed them down, slowly killed them or turned them from an MMO into a battle royale title.
Others, like PoE or Warframe got sold out to Chinese giants (Tencent and Perfect World Co.) but seemingly remained completely independent and intact, so I guess this would be the best case.
Anyone else afraid or probably even hopeful a bigger publisher might pick up this gem?
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RE: Aesthetics of the game.
I can't find the source but I remember a dev confirming that there are no plans to change the camera angle for release.
Latest posts made by EXCIDIVM
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RE: We need changes on the loot system
A lottery need/greed system would be the way to go. Worked well for the past 25 years...
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RE: Fall Playtest Open Weekend
Haven't tried this game in years. Time for me to give it another try.
-
RE: Aesthetics of the game.
I can't find the source but I remember a dev confirming that there are no plans to change the camera angle for release.
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RE: hello my friends
Just checking back after a while. How long will this Fall Alpha last?
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RE: Another Key raffle
I really enjoyed the last test (which was my first) and would love to help testing it again.
Not sure if there is a single feature I anticipate the most, since the whole game is just tailor made for me. But crafting definitely is a big one.
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RE: Is this game worth it
@AEllipsis It has a very solid foundation. The engine looks and feels good, the framework sounds promising, playing it "feels good", the devs have a clear and interesting vision.
But we're still a few years away from being able to judge what "endgame" will be like.
-
Anyone afraid of a sellout?
Whenever I get super hyped for a promising MMO by a small indie studio which REALLY creates something with all their heart, I can't help but get scared of the inevitable sellout to a bigger publisher.
Had this happen a couple of times over the years. Great games like Fallen Earth, City of Steam and promising ones like Ashes of Creation got sold out by crowdfunded indie studios to big and greedy publishers who either turned the games p2w, dumbed them down, slowly killed them or turned them from an MMO into a battle royale title.
Others, like PoE or Warframe got sold out to Chinese giants (Tencent and Perfect World Co.) but seemingly remained completely independent and intact, so I guess this would be the best case.
Anyone else afraid or probably even hopeful a bigger publisher might pick up this gem?
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RE: Had a footrace with (Specter *God). Who won you decide!
You made it sound more spectacular in the chat, but I guess it's still a Usain Bolt performance.
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RE: What is the main reason why you want to play Fractured?
I am a sucker for isometric MMOs, and this one looks like the best option by a long shot.
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RE: Why this game is not fun
It's a very early alpha release. Not much of a "game" yet, more of an advanced proof of concept.