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Posts made by Dybuk
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RE: Future Spotlights Content - Vote Your Favorite Topics!
I would love to get some info on crafting. I think it is one of the subjects that have not been yet properly described by devs.
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RE: Switching Characters
@Assassino Same with me - I usually use mult-characters to change my current play style with the game - to different stuff. Sometimes it happened that I changed character strictly to kill some other player, but it was in revenge that he killed my previous char.
Multi-account is a bit more dangerous in this case, since all characters can be at the same spot at the same time. Having to change your character on one account will cause you current character to disappear from the map/location, therefore breaking his/her current action and giving you a heads-up that something may happen in a moment.
@00 said in Switching Characters:
I alredy questioned a bit about it, i strongly prefer a one account\IP policy with some domestic partnership expections that must be reported before.
This is a really bad idea. Just imagine yourself somewhere on vacation or business trip and trying to play from the hotel, from the coffee shop, or any other fast-food joint or public place with shared Wi-Fi. You wouldn't be able to log in, since somebody else is already playing from that spot.
Also some internet providers change your IP every time you start your computer (or daily). What would happen if you received a new, random IP, that was already used by a different player not-so-long ago. I had a situation just like this. Got banned cause day before a different player from the same IP did something illegal. They thought that I am the same player using different account. It took over two weeks to explain the situation with the devs and to be able to log back into the game.@00 said in Switching Characters:
Well all of this is stressfull and won't happen if every person have his only his own account and there is a character timer to log off in a safe home\tavern
Well, logging off does not change anything. The Thief you mentioned can use multi-accounts just the way you mentioned it. And there is the same danger all the time, even without using multi-accounts. It is enough that the thief will call up his guildmates to gank you...
@evolgrinz said in Switching Characters:
An easy solution would be, that when you log in your character you spawn at the nearest spawn point
That would be an easy solution, but also one that is not applicable in Fractured. Since in Fractured you have to travel the distance "by foot", getting spawned in nearest spawn point could be used as means of fast travel.
Also, if you travel for a long time and did not stumble on a spawn point, you would get back to the beginning of your journey and have to do everything once again. -
RE: Future Plans for new races and/or planets?
@TheRippyOne @Jetah
I stand corrected. Thanks. -
RE: Future Plans for new races and/or planets?
Having to unlock a new race would mean that you need an additional character slot and a "main" character already quite developed. I think the basic game will start with only one character slot.
Anyway, unlocking a new race while playing puts you in a spot where you have to make a decision: should I abandon my main, standard-race, already developed character and start everything from the scratch or should I keep playing?I wouldn't create a new character only because I unlocked new race selection. I can see it happen (for me) in only one case - when my main character is already completed and partaking end-game activities and I'm bored with him/her.
But that would mean that even if I create a new character, I will also get bored with it in end-game gameplay, so what's the point? -
RE: Demon Redemption
@EvolGrinZ @Esoba
Angles may not be able to do bad things. -
RE: Future Plans for new races and/or planets?
@TheRippyOne
That are some quite good ideas. Some of them are just a cosmetic change - underwater world is very similar to surface world + flying/levitating :), but some are quite game-changingA hardcore planet - it would be hard to mingle it with other planets. People from this planet would have advantage while skirmishing with other-worlders. In other games a hardcore server was usually a stand-alone. You couldn't bring your character and stuff to a normal play. In Fractured I guess it would have to have really big downsides to balance it, especially since gear isn't supposed to have a big influence on your character strength (all that "new player can compete with veteran ones right after character creation").
There would be also a potential problem with a "dark world" you mentioned. Since it would be a part of the same solar system, anyone coming to this kind of planet from other world would not be able to obtain the said resource beforehand otherwise than from merchants. So the merchants from the dark world could control who comes to their world, etc.Both of those are really good ideas, but I would not make a whole planets like this. Maybe something more like asteroids that are hanging in space between the planets. This way such places wouldn't have native players that are born there. Instead those places could be raided by players from Syndesia, Arboreus and Tartaros in search of drops, resources or knowledge.
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RE: To Pick a Hero Profile Pic
I think it would be enough to let our forum avatar to be displayed in Hero profile. That should not be hard to do and would suffice.
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RE: Future Plans for new races and/or planets?
@galdran
I think having new planets with the same rules set is a bit redundant. The currently planned 3 worlds will be big enough.What kind of different rules sets would you like to have on new planets? Maybe your answer will inspire someone to add something to the game