Hey, I am a long time ultima online and league of legends player with several question about Fractured.
Sorry if these have been answered else where, I have some partial answers to some of these but I am seeking to enlighten myself fully about Fractured.
MOST IMPORTANT QUESTIONS
Is Fractured looking to hire remote programmers fresh outa college with a BA in computer science?
1 -Will there be house decaying. Or in other words "in danger of collapsing"(idoc) houses?
example: in ultima online people can place houses in the open world as it appears to be the case in fractured. In ultima online when a player who owned a house quits the game or does not return to that house in 1 month, the house will collapse. To be more clear over the course of a month the house would decay if untouched by the owner(or co owners/friends). You could click a house sign and see if it was (like new, slightly worn, somewhat worn, fairly worn, greatly worn, or in danger of colapsing). This would result in all the storage containers in that house falling to floor for other players to find and recover.
This system was the most genius housing feature of all time. It ended up being huge wars between guilds over all the houses and loots from idoc housing. People would search the world for house that were about to colapse and it become funner then all the other features for everyone. It was always server wide events and massive wars.
2 -Is the pvp like league of legends?
Meaning you click to walk, click enemy player (or target) to auto attack, and target player with abilities and skill shots?
3 -Is there recalling spells, or gate travel spells.
(These are fast travel options that allow you to "mark" a location and then return to that location later via recall(return alone) or gate travel(open a portal to the spot that other can enter)?
4 -How many people can be on a world at once? Is it some insanely large number due to spacialOS? Does that mean huge hundred people wars?
General questions:
-What type of activities will you be able to do in Fractured? besides Crafting, PvE, PvP and Town related stuff.
For example: will there be stuff like gambling (poker against other players?) or fishing and boat wars, or digging up treasure maps, or stealing from players and shops and dungeons?
-Is there any specific special PvP, PvE, or Crafting activities.
For example: faction fighting, guild wars, monster bosses, monster city raids, rare crafting recipes that you have to find a scroll to learn? Stuff of that nature?
-Will there be all sorts of items?
(weapons, armors, clothings, house decorations, currencies, rare items, ect)
-Can you drag an item out of your player inventory and set it on the floor? Trade with other players? Are there items only wearable by certain races?
-How many characters can you have? How many accounts can you have?
-Is there a bank or private inventory? If so is it per character or shared across accounts?
-How in depth will the create a character options be?
-What happens when you die? Do you become a ghost and run around to look for a healer or player to resurrect you? (please yes)
PvP: Combat Questions:
-Can you click on a player and drag their health bar and place it somewhere on your screen so you can heal your allies or target your enemys?
-Will there be targeting hotkeys such as "set last target" and "get closest" target hotkeys?
For example:
Set last target allows you to select a health bar of an enemy so your non skill shot attack spells attack the chosen player.
Get closest allows you select the closest hostile target on your screen and sets it to last target.
-Will gear affect pvp or will it be purely for looks?
-Will you be able to loot other players corpses? Only on the human and demon planets?
-Will there be blessed clothing items like robes. Or other blessed items?
(Blessed means they stay with you after you die and not on your corpse to be looted)?
-On the human and demon worlds you can "loot" meaning take the dead players items they had in their inventory?
-will there be faction fighting?
(players join one of a few teams in the world and fight over sigals or territories or for rares via kill points of other factions..ect)
-The flagging systems sound very much like ultima online. Is that correct?
(you can choose to attack anyone and any time, if they are criminal or murderer you remain innocent, if they are innocent you become criminal?) If so how long is the criminal timer? This only applys to the human and demon world? and the human world has consequences?
-Will there be a bounty system to hunt down other players?
PvE: Monsters/Mounts/Animals
-How many different monster types will there be?
-Will there be dungeons?
-Will there be boss-like monsters?
-Will monsters drop items such as rares, resources, gold, armors, weapons, ect? How will you collect these items off a corpse or off the ground or auto split between those who participated?
-Will there be mounts? Will they be tamable?
-Will you be able to use all the abilities while on a mount? (please yes)
-Will mounts have different movement speeds? (please no)
2)Yes, the game behaves like a typical arpg/MOBA during combat.
The rest, as far as I'm aware, is too early in development to know.