@dragomok said in Crafting - Cooking:
It's not an RPG game unless it has cannibalism in it...?
He's not talking about cannibalism... He is a demon cook that wants to eat human and beasts...
@dragomok said in Crafting - Cooking:
It's not an RPG game unless it has cannibalism in it...?
He's not talking about cannibalism... He is a demon cook that wants to eat human and beasts...
do the stuff that have to be carried by hand stack? or do we have to carry one by one? or does it depend on the item (e.g. kindlings we can carry multiple, but a huge tree log we can only carry one)?
@jetah I'm going to be nice and not answer that...
why do people ask this question in EVERY mmorpg forum? why dont you wait and see what they put in their cash shop, and if you dont like the things in the cs and you think those items make it p2w, then dont play...
I think its a really cool idea! maybe we can make it so that we have to do multiple tasks before the merchant sells to us!
@wolfkomodo46 even if we dont get taming stretch goal it would still be a cool idea they could implement with pets!
@therippyone I LOVE all of those ideas!!!
@therippyone said in Game Mechanics I want to see:
Of course, nothing says you have to stick to earth seasons - Tartaros having a season where fire falls out of the sky regularly, for example, instead of the normal acid rain.
That would be so cool! and they can make it so we get hurt if were outside during the fire rain!
@jasperdk said in Game Mechanics I want to see:
Would love ressources changing according to season, and seasons also being different every time.
I think they mentioned that night time will have actual gameplay effects but so far no mentioned about seasons! would be cool to have seasonal effects as well, for sure!
@dj35 said in Game Mechanics I want to see:
grappling hooks would b hard
as Wolfkomodo46 pointed out its an isometric game so maybe vertical movement maybe limited but a game that did isometrics and had A LOT of vertical depth was "Seven: the days long gone" so we might have to wait and see how the devs create the environment in this game
@wolfkomodo46 Absolutely! limb targeting only makes sense on larger creatures. I'm thinking dragons and giants and other larger mobs possibly even just boss mobs that are larger.
Grappling Hooks: I think it would be cool to have grappling hooks in game as it would allow for vertical movement and swing mechanics in game.
Limb Targeting: Another cool mechanic I would love to see is the limb targeting that some games have tried. It wouldn't have to be for all mobs but for larger mobs such as dragons or giants some kind of limb mechanic would be awesome. Another cool thing to go with that would be the ability to climb larger bosses and hack off pieces of the boss!