A few questions about the primal form mechanic.


  • TF#7 - Ambassador

    Hey,

    1: When a beastman switches to their primal form, they gain access to unique abilities. Can these abilities be customized in any way or are they set in stone?

    2: How do these primal form abilities work with attributes? Do they scale with certain attributes or does it not matter? Also, how do they work with resources like mana?


  • TF#4 - EMISSARY

    Upping these questions, good ones o/


  • TF#7 - Ambassador

    do they lose the other abilities as well or can they synthesize these primal form buffs with other abilities like mining or crafting?


  • DymStudios - CEO

    @vengu said in A few questions about the primal form mechanic.:

    1: When a beastman switches to their primal form, they gain access to unique abilities. Can these abilities be customized in any way or are they set in stone?
    2: How do these primal form abilities work with attributes? Do they scale with certain attributes or does it not matter? Also, how do they work with resources like mana?

    As of today, they're fixed - what's not set it stone is them being fixed forever 😉 Besides that, they're no different from "normal" abilities: some scale with attributes, some don't, some require stamina, some mana, some nothing at all 🙂

    @lohen said in A few questions about the primal form mechanic.:

    do they lose the other abilities as well or can they synthesize these primal form buffs with other abilities like mining or crafting?

    Mining and crafting are not technically "abilities", they're professions - within them you have different abilities (say, crafting the item X or extracting the material Y). Most of those won't be available when in primal form: the Beastman turns into a real 4-legged beast, and that's something that is meant to be used in combat mostly.


  • TF#4 - EMISSARY

    Would have been better to say that the primal abilities are fixed 😆
    Now this bit of info entails next question: if they're not fixed forever, are they discoverable as any other abilities or there's some other mechanics behind them?
    Of course, I understand it's rather early in development, but curiosity beats my reason here 😛


  • DymStudios - CEO

    @fyrsey said in A few questions about the primal form mechanic.:

    Now this bit of info entails next question: if they're not fixed forever, are they discoverable as any other abilities or there's some other mechanics behind them?

    By "not being fixed forever" I meant it's a design decision that could change in the future! :slight_smile: Right now we're keeping it simple by making them fixed and all given to you directly when you create your character.


 

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